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Improving the Legibility of Virtual Environments

  • Conference paper
Virtual Environments ’95

Part of the book series: Eurographics ((EUROGRAPH))

Abstract

Years of research into hyper-media systems have shown that finding one’s way through large electronic information systems can be a difficult task. Our experiences with virtual reality suggest that users will also suffer from the commonly experienced “lost in hyper-space” problem when trying to navigate virtual environments.

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References

  1. Steve Benford, John Bowers, Lennart Fahten, Chris Greenhalgh, John Mariani and Tom Rodden, Networked Virtual Reality and Co-operative Work, Presence, MIT Press, (in press).

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  2. David Canter, Way-finding and Signposting: Pennance or Prosthesis, Nato Conference on Visual Presentation of Information, published as Information Design ( Easterby and Zwaga), Wiley, 1984

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  3. Anil K. Jain and Richard C. Dubes, Algorithms For Clustering Data, Pren-tice-Hall, 1988

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  4. Kevin Lynch, The Image of the City, M. I. T. Press, 1960

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  5. Remedi Passini, Wayfinding in Architecture, Van Nostrand Reinhold, 1992

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  6. Zahn, C. T., Graph-theoretical Methods for Detecting and Describing Gestalt Clusters, IEEE Transactions on Computers, C 20, 68–86

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© 1995 Springer-Verlag/Wien

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Ingram, R., Benford, S. (1995). Improving the Legibility of Virtual Environments. In: Göbel, M. (eds) Virtual Environments ’95. Eurographics. Springer, Vienna. https://doi.org/10.1007/978-3-7091-9433-1_18

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  • DOI: https://doi.org/10.1007/978-3-7091-9433-1_18

  • Publisher Name: Springer, Vienna

  • Print ISBN: 978-3-211-82737-6

  • Online ISBN: 978-3-7091-9433-1

  • eBook Packages: Springer Book Archive

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