Abstract
This paper describes a proposed framework for a collaborative design in a virtual environment. The framework consists of components that support a true collaborative design in a real-time 3D virtual environment. In support of the proposed framework, a prototype application is being developed. The authors envision the framework will have, but not limited to the following features: (1) real-time manipulation of 3D objects across the network, (2) support for multi-designer activities and information access, (3) co-existence within same virtual space, etc. This paper also discusses a proposed testing to determine the possible benefits of a collaborative design in a virtual environment over other forms of collaboration, and results from a pilot test.
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Acknowledgment
The authors would like to thank all the team members at GarageGames for their work on the Torque 3D Game Engine.
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Breland, J.S., Shiratuddin, M.F. (2010). A Proposed Framework for Collaborative Design in a Virtual Environment. In: Elleithy, K. (eds) Advanced Techniques in Computing Sciences and Software Engineering. Springer, Dordrecht. https://doi.org/10.1007/978-90-481-3660-5_25
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DOI: https://doi.org/10.1007/978-90-481-3660-5_25
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