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Efficient Comparison between Windows and Linux Platform Applicable in a Virtual Architectural Walkthrough Application

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Innovations in Computing Sciences and Software Engineering

Abstract

This paper describes Linux, an open source platform used to develop and run a virtual architectural walkthrough application. It proposes some qualitative reflections and observations on the nature of Linux in the concept of Virtual Reality (VR) and on the most popular and important claims associated with the open source approach. The ultimate goal of this paper is to measure and evaluate the performance of Linux used to build the virtual architectural walkthrough and develop a proof of concept based on the result obtain through this project. Besides that, this study reveals the benefits of using Linux in the field of virtual reality and reflects a basic comparison and evaluation between Windows and Linux base operating system. Windows platform is use as a baseline to evaluate the performance of Linux. The performance of Linux is measured based on three main criteria which is frame rate, image quality and also mouse motion.

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References

  1. http://www.openchannelsoftware.com/discipline/Visualization_and_Virtual_Reality/

  2. Grigore C. Burdea and Philippe Coiffet, “Virtual Reality Technology”, Prentice Hall, pp. 2-13, 2003.

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  3. Alexei Sourin, “From a small formula to virtual worlds,” Computer Graphics, Prentice Hall, pp. 202-212, 2005.

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  4. http://www.cs.nps.navy.mil/people/faculty/capps/4473/projects/architect/main.html.

  5. Clark A. Cory, W. Scott Meador and William A. Ross, “3D animated walkthroughs for architecture, engineering and construction applications,” International Conference Graphicon, 2001.

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  6. Chunyang Chen, “Foundations of 3D graphics programming using JOGL and Java3D”, Springer, 2008.

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  7. http://en.wikipedia.org/wiki/Frame_rate

  8. P.Yuan and M.Green, “A framework for performance evaluation of real-time rendering algorithms in virtual reality”, University of Alberta, Edmonton, Canada

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  9. http://en.wikipedia.org/wiki/Image_quality

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Acknowledgment

We would like to thank all lecturers and reviewers for their helpful comments. This project was partially supported by School of Computer and Communication Engineering at University Malaysia Perlis, Malaysia. Furthermore, we thank all users for their feedback.

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© 2010 Springer Science+Business Media B.V.

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Thubaasini, P., Rusnida, R., Rohani, S.M. (2010). Efficient Comparison between Windows and Linux Platform Applicable in a Virtual Architectural Walkthrough Application. In: Sobh, T., Elleithy, K. (eds) Innovations in Computing Sciences and Software Engineering. Springer, Dordrecht. https://doi.org/10.1007/978-90-481-9112-3_57

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  • DOI: https://doi.org/10.1007/978-90-481-9112-3_57

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  • Publisher Name: Springer, Dordrecht

  • Print ISBN: 978-90-481-9111-6

  • Online ISBN: 978-90-481-9112-3

  • eBook Packages: Computer ScienceComputer Science (R0)

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