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An Effective Learning Method in Art Using Virtual Reality and Ontology

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Proceedings of the International Conference on IT Convergence and Security 2011

Part of the book series: Lecture Notes in Electrical Engineering ((LNEE,volume 120))

Abstract

In this paper, we propose an effective learning method using virtual reality and ontology technologies for appreciation activity in the art education. Appreciation activity, one of the learning methods, indicates sensory, aesthetic understanding through watching and enjoying art. However, current art education methods cannot support a variety of learners’ needs and interests. For watching the art, the learner should visit a museum or an art gallery. And some famous art works may not be exhibited publicly. To solve these spatial and temporal issues, therefore, we propose a new learning method in the art using virtual reality and ontology. In virtual Reality, learners can enjoy the art in their computer. And ontology provides useful information to learners. In this paper, we model the ontology and use Google Art Project for virtual reality.

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Notes

  1. 1.

    Google Art Project, http://www.googleartproject.com/

References

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Correspondence to Gahee Kim .

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© 2012 Springer Science+Business Media B.V.

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Cha, SJ., Kim, G., Jang, CH., Jo, GS. (2012). An Effective Learning Method in Art Using Virtual Reality and Ontology. In: Kim, K., Ahn, S. (eds) Proceedings of the International Conference on IT Convergence and Security 2011. Lecture Notes in Electrical Engineering, vol 120. Springer, Dordrecht. https://doi.org/10.1007/978-94-007-2911-7_39

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  • DOI: https://doi.org/10.1007/978-94-007-2911-7_39

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  • Publisher Name: Springer, Dordrecht

  • Print ISBN: 978-94-007-2910-0

  • Online ISBN: 978-94-007-2911-7

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