Abstract
There are increasingly more customer participatory services with technological development, and service Web pages are not limited to simple information in writing or drawing or transaction loading various functions. Among the areas of clothing available for customer design, the T-shirt area seems to be the hottest new market. However, the T-shirt item is very simple, and the current edit window for customer design also looks simple. In order to introduce customer’s participation in design in various trendy dresses such as ladies’ clothing, it will be necessary to have more specific and future-oriented editing function so that customer’s unlimited imagination and ideas can be well expressed artistically. However, it should not be too complex for customer’s use. This study analyzes the user interface of the editing screen of the existing clothing services with customer participation in design, and also analyzes the solution of the source of pattern which is the most important in editing. At the same time, demand for various designs is being studied in preparation for the future clothing market when the size of half customizing market will have increased to be equal with that of ready-made clothing so that the designs can be applied to future half design fashion service.
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Yuan, Y., Huh, JH. (2019). A Case Study Analysis of Clothing Shopping Mall for Customer Design Participation Service and Development of Customer Editing User Interface with Solutions for Picture Works Copyright. In: Park, J., Loia, V., Choo, KK., Yi, G. (eds) Advanced Multimedia and Ubiquitous Engineering. MUE FutureTech 2018 2018. Lecture Notes in Electrical Engineering, vol 518. Springer, Singapore. https://doi.org/10.1007/978-981-13-1328-8_96
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DOI: https://doi.org/10.1007/978-981-13-1328-8_96
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