Abstract
In recent years, a two-dimensional communication (2DC) technology has been proposed which performs communication and power supply with a large number of functional sensor/actuator units attached on cloth without individual connection. It is easy to make wearable system by using the 2DC cloth. Many vibrators can be attached at any place on the sheet to realize whole body tactile displaying wear. Various tactile expressions can be achieved on the whole body such as being stroked, pressed, grabbed, and so on. In this research, we propose a VR system which enables a user to be touched his/her body synchronized with VR images by using the whole body haptic wear. Users can experience various tactile sensations to their whole body through easily wearable garment device.
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Acknowledgement
This work was supported by JSPS KAKENHI Grant Numbers 16H06303 and 17H04685. The whole body haptic wear was provided by TEIJIN LIMITED. All procedures performed in studies involving human participants were in accordance with the ethical standards of the institutional and/or national research committee and with the 1964 Helsinki declaration and its later amendments or comparable ethical standards. Informed consent was obtained from all individual participants included in the study.
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Serizawa, K. et al. (2019). Whole Body Haptic Experience Using 2D Communication Wear. In: Kajimoto, H., Lee, D., Kim, SY., Konyo, M., Kyung, KU. (eds) Haptic Interaction. AsiaHaptics 2018. Lecture Notes in Electrical Engineering, vol 535. Springer, Singapore. https://doi.org/10.1007/978-981-13-3194-7_72
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DOI: https://doi.org/10.1007/978-981-13-3194-7_72
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