Abstract
This paper demonstrates the process of calculating VEP triplet count of Bangla Alphabet which are unlike traditional hand written or printed letters, but created entirely in 3 dimensional virtual environment to effectively use in Augmented Reality Based applications. This count can be a potential support for 3d modelers, Augmented Reality based application developers and academic researchers. The challenges that we faced and the limitations of our contribution are also mentioned here. It is expected that future academic researchers and commercial application developers will get a great support on developing 3D Bangla alphabet from our research.
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Ghosh, A. et al. (2020). Unleashing the VEP Triplet Count of Virtually Created 3D Bangla Alphabet to Integrate with Augmented Reality Application. In: Singh, M., Gupta, P., Tyagi, V., Flusser, J., Ören, T., Valentino, G. (eds) Advances in Computing and Data Sciences. ICACDS 2020. Communications in Computer and Information Science, vol 1244. Springer, Singapore. https://doi.org/10.1007/978-981-15-6634-9_17
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