Abstract
Digitization is influencing a variety of industries and services, including universities. In this research, mockups for a mobile, indoor navigation application are presented using Wismar University as an example. Therefore, we utilized the first step of the Digital Innovation and Transformation Process (DITP). In the run-up to this research, digitization-relevant requirements for universities were identified, with 62 students from Wismar Business School using the first process step of the DITP. The important requirements identified were: routing to classrooms, localizing points of interest, and booking of rooms within the university. Our research represents our insights from applying the second step of the DITP. The aim was to develop a digital prototype for indoor navigation as a mobile application that can be utilized by different universities for the same purpose. The results were verified based on user opinions through a usability test. This research is relevant for IT experts and UI designers, as well as enterprise architects, who are interested in developing a mobile indoor navigation application for universities.
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Acknowledgment
This research is funded entirely by the EU European Regional Development Fund, project number TBI-V-1-329-VBW-113, at the Wismar University of Applied Sciences: Technology, Business and Design.
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Paetow, T., Wichmann, J., Wißotzki, M. (2021). Campus-Navigation-System Design for Universities – A Method Approach for Wismar Business School. In: Zimmermann, A., Howlett, R.J., Jain, L.C., Schmidt, R. (eds) Human Centred Intelligent Systems . KES-HCIS 2021. Smart Innovation, Systems and Technologies, vol 244. Springer, Singapore. https://doi.org/10.1007/978-981-16-3264-8_1
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