Skip to main content

A Novel Ranking-Based Non-linear Programming Approach to Solve Bi-matrix Games in Dense Fuzzy Environment

  • Conference paper
  • First Online:
Proceedings of the Seventh International Conference on Mathematics and Computing

Part of the book series: Advances in Intelligent Systems and Computing ((AISC,volume 1412))

Abstract

In reality, occasionally, the players of a bi-matrix game problem are forced to bring little changes in their game strategies to manage the situation. As a result, this phenomenon could lead to a change in the pay-offs of a game problem. This paper aims to model such kind of bi-matrix games with pay-offs as dense fuzzy lock sets. A novel defuzzification function of this new set, viz., \(Val_{D}(.)\) function is defined here. An auxiliary quadratic dense fuzzy programming problem (QDFPP) is established to solve the bi-matrix game. Later this QDFPP is transformed into an equivalent crisp programming problem by employing the induced defuzzification function and its linearity property. A notable facet of this approach is that players’ profits increase with increased trials. The efficacy and applicability of the proposed methodology are explained by reflecting a tourism planning strategy problem.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 189.00
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 249.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

References

  1. Atanassov KT (1986) Intuitionistic fuzzy sets. Fuzzy Sets Syst 20:87–96

    Article  Google Scholar 

  2. An JJ, Li DF, Nan JX (2017) A mean-area ranking based non-linear programming approach to solve intuitionistic fuzzy bi-matrix games. J Intell Fuzzy Syst 33(1):563–573

    Article  Google Scholar 

  3. An JJ, Li DF (2019) A linear programming approach to solve constrained bi-matrix games with intuitionistic fuzzy pay-offs. J Intell Fuzzy Syst 21:908–915

    Article  Google Scholar 

  4. Bhaumik A, Roy SK (2019) Intuitionistic interval-valued hesitant fuzzy matrix games with a new aggregation operator for solving management problem. Granul Comput. https://doi.org/10.1007/s41066-019-00191-5

  5. Bhaumik A, Roy SK, Weber GW (2020) Hesitant interval-valued intuitionistic fuzzy-linguistic term set approach in Prisoners’ dilemma game theory using TOPSIS: a case study on Human-trafficking. Central Eur J Oper Res 28:797–816

    Google Scholar 

  6. Bhaumik A, Roy SK, Li DF (2020) \((\alpha,\beta,\gamma )-\) cut set based ranking approach to solving bi-matrix games in neutrosophic environment. Soft Comput. https://doi.org/10.1007/s00500-020-05332-6

    Article  Google Scholar 

  7. Brikaa MG, Ammer ES, Zhang Z (2019) Solving bi-matrix games in tourism planning management under rough interval approach. Int J Math Sci Comput 4:44–62

    Google Scholar 

  8. De SK, Beg I (2016) Triangular dense fuzzy sets and new defuzzification methods. J Intell Fuzzy Syst 31(1):469–477

    Article  Google Scholar 

  9. De SK (2018) Triangular dense fuzzy lock sets. Soft Comput 22(21):7243–7254

    Article  Google Scholar 

  10. Fei W, Li DF (2016) Bilinear programming approach to solve interval bi-matrix games in tourism planning management. Int J Fuzzy Syst 18:504–510

    Article  MathSciNet  Google Scholar 

  11. Karmakar S, De SK, Goswami A (2017) A pollution sensitive dense fuzzy economic production quantity model with cycle time dependent production rate. J Clean Prod 154:139–150

    Article  Google Scholar 

  12. Karmakar S, De SK, Goswami A (2018) A pollution sensitive remanufacturing model with waste items: triangular dense fuzzy lock set approach. J Clean Prod 187:789–803

    Article  Google Scholar 

  13. Khan I, Mehra A (2020) A novel equilibrium solution concept for intuitionistic fuzzy bi-matrix games considering proportion mix of possibility and necessity expectations. Granular Comput 5:461–483

    Article  Google Scholar 

  14. Li C, Li M (2019) A new bi-matrix game model with fuzzy pay-offs in credibility space. Int J Fuzzy Comput Model 10(5):556–563

    Google Scholar 

  15. Li DF, Yang J (2013) A difference-index based ranking bilinear programming approach to solving bi-matrix games with pay-offs of trapezoidal intuitionistic fuzzy numbers. J Appl Math 13:1–13

    Google Scholar 

  16. Liu K, Xing Y (2019) Solving bi-matrix games based on fuzzy payoffs via utilizing the interval value function method. Mathematics 7(5):469. https://doi.org/10.3390/math7050469

    Article  Google Scholar 

  17. Nan JX, Li DF, An JJ (2017) Solving bi-matrix games with intuitionistic fuzzy pay-offs. J Intell Fuzzy Syst 33(6):3723–3732

    Article  Google Scholar 

  18. Nash JE (1951) Non cooperative games. Ann Math 54(2):286–295

    Article  MathSciNet  Google Scholar 

  19. Nayak PK, Pal M (2011) Intuitionistic fuzzy optimization technique for nash equilibrium solution of multi-objective bi-matrix game. J Uncertain Syst 5(4):271–285

    Google Scholar 

  20. Owen G (1995) Game theory, 3rd edn. Academic, New York

    MATH  Google Scholar 

  21. Qiu D, Xing X, Chen S (2018) Solving fuzzy matrix games through a ranking value function method. J Math Comput Sci 18(2):175–183

    Article  Google Scholar 

  22. Seikh MR, Nayak PK, Pal M (2015) Solving bi-matrix games with pay-offs of triangular intuitionistic fuzzy numbers. Eur J Pure Appl Math 8(2):153–171

    MathSciNet  MATH  Google Scholar 

  23. Seikh MR, Nayak PK, Pal M (2016) An alternative approach to solve bi-matrix games with intuitionistic fuzzy goals. Int J Fuzzy Comput Model 1(4):362–381

    Google Scholar 

  24. Seikh MR, Karmakar S, Xia M (2016) Solving matrix games with hesitant fuzzy pay-offs. Iran J Fuzzy Syst 17(4):25–40

    MathSciNet  MATH  Google Scholar 

  25. Yang J, Fei W, Li DF (2016) Non-linear programming approach to solve bi-matrix games with payoffs represented by I-fuzzy numbers. Int J Fuzzy Syst 18:492–503

    Article  MathSciNet  Google Scholar 

  26. Zadeh LA (1965) Fuzzy sets. Inf Control 8(33):338–352

    Article  Google Scholar 

  27. Zhang W, Xing Y, Qiu D (2017) Multiobjective fuzzy bi-matrix game model: a multicriteria non-linear programming approach. Symmetry 9(8):159. https://doi.org/10.3390/sym9080159

    Article  MATH  Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2022 The Author(s), under exclusive license to Springer Nature Singapore Pte Ltd.

About this paper

Check for updates. Verify currency and authenticity via CrossMark

Cite this paper

Karmakar, S., Rahaman Seikh, M. (2022). A Novel Ranking-Based Non-linear Programming Approach to Solve Bi-matrix Games in Dense Fuzzy Environment. In: Giri, D., Raymond Choo, KK., Ponnusamy, S., Meng, W., Akleylek, S., Prasad Maity, S. (eds) Proceedings of the Seventh International Conference on Mathematics and Computing . Advances in Intelligent Systems and Computing, vol 1412. Springer, Singapore. https://doi.org/10.1007/978-981-16-6890-6_56

Download citation

Publish with us

Policies and ethics