Skip to main content

Multi-human Intelligence in Instance-Based Learning

  • Conference paper
  • First Online:
Neural Information Processing (ICONIP 2022)

Abstract

Achieving decision-making that resembles humans is still a challenge for artificial intelligence (AI). Although researchers have successfully used techniques like deep reinforcement learning (DRL) and imitation learning (IL) to develop intelligent behavior in agents, however, such machine-learning-based methods may not resemble human choices. This study addresses this limitation by evaluating how a cognitive model based upon instance-based learning (IBL) theory matches human behavior on a simulation-based search-and-retrieval task. First, the simulation environment was developed using the Unity3D game engine. Next, four human players were recruited to play the simulation to generate human data. This data was then used to initialize the IBL models. In this research, we attempted to improve the quality of human data by sampling portions from the behavior data of multiple humans while maintaining the data size equivalent to the average size of each human’s data. Results revealed that the models driven by the multi-human data doubled in the accuracy of matching the human choices. We also present a novel depiction of how the IBL model’s decision-making improves with the variation in the number of human sources. Techniques where learning from human demonstrations is involved (e.g., IL) may benefit from these results by using multi-human data due to reduced noise and biases.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 84.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 109.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Similar content being viewed by others

References

  1. Sutton, R.S.: Article title. Introduction: The challenge of reinforcement learning (1999)

    Google Scholar 

  2. Kaelbling, L.P., Littman, M.L., Moore, A.W.: Reinforcement learning: a survey. J. Artif. Intell. Res. 4, 237–285 (1996)

    Article  Google Scholar 

  3. Li, Y.: Deep reinforcement learning: an overview. arXiv preprint arXiv:1701.07274 (2017)

  4. Mnih, V., et al.: Human-level control through deep reinforcement learning. Nature 518, 529–533 (2015)

    Article  Google Scholar 

  5. Borowiec, S.: AlphaGo seals 4-1 victory over Go grandmaster Lee Sedol. The Guardian (2016)

    Google Scholar 

  6. Schaal, S.: Is imitation learning the route to humanoid robots? Trends Cogn. Sci. 3, 233–242 (1999)

    Article  Google Scholar 

  7. Kotseruba, I., Tsotsos, J.K.: 40 years of cognitive architectures: core cognitive abilities and practical applications. Artif. Intell. Rev. 53, 17–94 (2020)

    Article  Google Scholar 

  8. Chong, H., Tan, A., Ng, G.: Integrated cognitive architectures: a survey. Artif. Intell. Rev. 28, 103–130 (2020)

    Article  Google Scholar 

  9. Laird, J.E., Newell, A., Rosenbloom, P.S.: Soar: an architecture for general intelligence. Artif. Intell. 33, 1–64 (1987)

    Article  Google Scholar 

  10. Anderson, J.R., Bothell, D., Byrne, M.D., Douglass, S., Lebiere, C., Qin, Y.: An integrated theory of the mind. Psychol. Rev. (2004)

    Google Scholar 

  11. Langley, P., Choi, D.: A unified cognitive architecture for physical agents. In: 21st Proceedings of the National Conference on Artificial Intelligence, p. 1469. MIT Press, London (1999)

    Google Scholar 

  12. Bratman, M.E., Israel, D.J., Pollack, M.E.: Plans and resource-bounded practical reasoning. Comput. Intell. 4, 349–355 (1988)

    Article  Google Scholar 

  13. Sun, R., Peterson, T.: Learning in reactive sequential decision tasks: In: 2nd Proceedings of International Conference on Neural Networks, pp. 1073–1078. IEEE (1996)

    Google Scholar 

  14. Gonzalez, C., Lerch, J.F., Lebiere, C.: Instance-based learning in dynamic decision making. Cogn. Sci. 27, 591–635 (2003)

    Article  Google Scholar 

  15. Gonzalez, C., Dutt, V.: Instance-based learning models of training. In: 54th Proceedings of the Human Factors and Ergonomics Society Annual Meeting, pp. 2319–2323. SAGE Publications, Los Angeles (2010)

    Google Scholar 

  16. Gonzalez, C., Dutt, V.: Instance-based learning: integrating sampling and repeated decisions from experience. Psychol. Rev. 118, 523 (2011)

    Article  Google Scholar 

  17. Singal, H., Aggarwal, P., Dutt, V.: Modeling decisions in games using reinforcement learning. In: Proceedings of the 2017 International Conference on Machine Learning and Data Science (MLDS), pp. 98–105. IEEE (2017)

    Google Scholar 

  18. Tharwat, A.: Classification assessment methods. Appl. Comput. Inform. 17, 168–192 (2020)

    Article  Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Corresponding authors

Correspondence to Aadhar Gupta , Shashank Uttrani , Gunjan Paul , Bhavik Kanekar or Varun Dutt .

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2023 The Author(s), under exclusive license to Springer Nature Singapore Pte Ltd.

About this paper

Check for updates. Verify currency and authenticity via CrossMark

Cite this paper

Gupta, A., Uttrani, S., Paul, G., Kanekar, B., Dutt, V. (2023). Multi-human Intelligence in Instance-Based Learning. In: Tanveer, M., Agarwal, S., Ozawa, S., Ekbal, A., Jatowt, A. (eds) Neural Information Processing. ICONIP 2022. Communications in Computer and Information Science, vol 1792. Springer, Singapore. https://doi.org/10.1007/978-981-99-1642-9_46

Download citation

  • DOI: https://doi.org/10.1007/978-981-99-1642-9_46

  • Published:

  • Publisher Name: Springer, Singapore

  • Print ISBN: 978-981-99-1641-2

  • Online ISBN: 978-981-99-1642-9

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics