Skip to main content
Log in

Techniques in computer art

  • Published:
The Visual Computer Aims and scope Submit manuscript

Abstract

The major techniques in computer art in use so far are classified into six categories and evaluated. Among these categories, we discuss the function method in detail by showing pictures generated by our system ART-3, a small system based on the function method. By this means we show the usefulness of mathematics in this area and demonstrate the enormous possibilities of computer art. Furthermore, on the basis of our experience of using ART-3 the role of artists in technology-aided art is briefly discussed.

This is a preview of subscription content, log in via an institution to check access.

Access this article

Price excludes VAT (USA)
Tax calculation will be finalised during checkout.

Instant access to the full article PDF.

Institutional subscriptions

Similar content being viewed by others

References

  1. Computer Graphics and Art, 1980–81 year book (1981) Hertlein GC (ed) This book contains many computer art works

  2. Proceedings of Exhibition of Computer Graphics, SIGGRAPH '83 (1983) This book contains many art works generated by computer graphics techniques

  3. Cohen H (1985) Can computers make art? Seminar note of NICOGRAPH '85, Tokyo

  4. Knowlton KC (1970) EXPLOR — A Generator of Images from Explicit Patterns, Local Operations, and Randomness. Proceedings of 9th Meeting of UAIDE

  5. Mandelbrot BB (1977) Fractals-Form, Chance, and Dimension. Freeman and Company, San Francisco

    Google Scholar 

  6. Sasaki MK, Sasaki T (1976) Computers and Beauty. Creative Computing, Nov.-Dec. 1976:48–51

    Google Scholar 

  7. Sasaki MK, Sasaki T (1976) Computer Art System ART-3. Computer Graphics and Art, Aug. 1976:4–11

    Google Scholar 

  8. Sasaki MK, Sasaki T (1982) Towards an Intelligent Computer Art. Picture Engineering, Springer-Verlag, pp 286–302

Download references

Author information

Authors and Affiliations

Authors

Rights and permissions

Reprints and permissions

About this article

Cite this article

Sasaki, M.K., Sasaki, T. Techniques in computer art. The Visual Computer 2, 106–111 (1986). https://doi.org/10.1007/BF01900319

Download citation

  • Issue Date:

  • DOI: https://doi.org/10.1007/BF01900319

Key words

Navigation