Abstract
The problem of approximating a surface normal by linear interpolation across a surface facet is considered from a geometric point of view. This point of view makes the coordinate independence for triangular facets particularly easy to see, and provides some insight into the problem of non-uniqueness for the non-triangular case.
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Low, R.J. Vector interpolation for surface normal calculation. The Visual Computer 5, 158–159 (1989). https://doi.org/10.1007/BF01901390
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DOI: https://doi.org/10.1007/BF01901390