Conclusions
While the theoretical development presented in this paper is rather general, initial implementation is expected to be specific to different areas of applications. This specificity not only makes the problem more manageable, but also facilitates the definition of the hard problems which must be addressed. It is interesting to note that as development of this language has moved from an abstract theoretical framework to a detailed design for practical implementation, our view of it has changed. It is now viewed as a multicomponent system made up of a very sophisticated interface for user interaction, a set of hierarchically organized expert systems and knowledge bases and a high-quality display for the outpost of animation. Perhaps this change should not be surprising, for these are just the components which the human organism has evolved for language communication.
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Calvert, T.W. Toward a language for human movement. Comput Hum 20, 35–43 (1986). https://doi.org/10.1007/BF02393462
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DOI: https://doi.org/10.1007/BF02393462