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Engagement and construction: Educational strategies for the post-TV era

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Abstract

THE POST-TV MEDIA of computers (hypermedia, graphic user interfaces, word processors, spreadsheets, databases, sound, music, animation, etc.) and communications (electronic mail, bulletin boards, groupware, fax, video, etc.) enables teachers, students, and parents to creatively develop education by engagement and construction. Students should be given the chance to engage with each other in team projects, preferably situated in the world outside the classroom, with the goal of constructing a product that is useful or interesting to someone other than the teacher. Challenges remain such as scaling up from small class projects to lecture sections with hundreds of students, covering the curriculum that is currently required by many school districts, and evaluating performance. However, there seems to be no turning back and, anyway, the children of the Nintendo and Video Age are eager to press fast forward.

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Ben Shneiderman is a Professor in the Department of Computer Science, Head of the Human-Computer Interaction Laboratory, and a Member of the Institute for Systems Research, all at the University of Maryland at College Park. He organizes the annual satellite television presentation on “User Interface Strategies” seen by thousands of professionals.

Dr. Shneiderman is the author ofSoftware Psychology: Human Factors in Computer and Information Systems (1980) andDesigning the User Interface: Strategies for Effective Human-Computer Interaction (1987, 1992, 2nd edition) published by Addison-Wesley Publishers, Reading, MA. His 1989 book, co-authored with Greg Kearsley,Hypertext Hands-On!, contains a hypertext version on two disks. Shneiderman is the originator of the Hyperties hypermedia system, now produced by Cognetics Corporation, Princeton Junction, NJ. In addition he has co-authored two text books, edited three technical books, published more than 150 technical papers and book chapters.

Dr. Shneiderman serves on the Editorial Advisory Board of the International Journal of Man-Machine Studies, Interacting with Computer, Behaviour and Information Technology, International Computer Interaction, Hypermedia, and Human Computer Interaction Abstracts. He edits the Ablex Publishing Company book series on “Human-Computer Interaction.” He has consulted and lectured for many organizations including Apple, AT&T, Citicorp, GE, Honeywell, IBM, Library of Congress, NASA, NCR, and university research groups.

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Shneiderman, B. Engagement and construction: Educational strategies for the post-TV era. J. Comput. High. Educ. 4, 106–116 (1993). https://doi.org/10.1007/BF02941067

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