Skip to main content

Distributed audio-visual content development

  • 1. Industrial and General Applications
  • Conference paper
  • First Online:
High-Performance Computing and Networking (HPCN-Europe 1998)

Part of the book series: Lecture Notes in Computer Science ((LNCS,volume 1401))

Included in the following conference series:

Abstract

In the recent years the importance of the European audio-visual industry has become apparent and actions have been initiated to strengthen its actors, especially in film making and video production. European companies in the sector assess ways to improve their performance and productivity and become more competitive against American and Asian companies. Most such companies have heavily invested in modern digital technologies and often very powerful HPC systems are found even in small production facilities across Europe. Until today, though, little effort has been used to implement activities other than production/post-production and even less, to integrate the whole cycle of content development and creation within a networked collaborative environment. This resulted in an inconsistency in the efficiency of the content creation cycle as the benefits of HPC were exploited solely in the production phases and the benefits of HPN were exploited only as a means to transfer portions of work to be performed at a remote site, while intermediate phases were still undertaken with conventional, inefficient ways. This paper reports the experience of the DAVID project in establishing a way to interact and collaborate also during the pre-production phases. Several benefits have been demonstrated, such as reduction of the overall production cost, increased productivity, as well as increased ability to execute complex, multi-company productions in shorter times and lower budgets.

The work presented in this paper is supported by the EC ESPRIT 4th Framework Program on HPCN, PST activity No. 24810 DAViD (Distributed Audio-Visual Content Development).

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. Paker, Y., Wilbur, S. (ed.): Image Processing for Broadcast and Video Production. Proc. European Workshop on Combined Real and Synthetic Image Processing for Broadcast and Video Production, Hamburg, 23–24 Nov. 1994, Springer-Verlag, ISBN 3-540-19947-0

    Google Scholar 

  2. Gibbs, S., Baudisch, P.: Interaction in the Virtual Studio. Computer Graphics, Nov. 1996.

    Google Scholar 

  3. Kaul, M., Wasserchaff, M., Gibbs, S., Breiteneder, C., Steinberg, D.: Studio on Demand by Distributed Video Production over ATM. IBC'96

    Google Scholar 

  4. Gibbs, S., Arapis, C., Breiteneder, C., Lalioti, V., Mostafawy, S., Speier, J.: Virtual Studios: The State of the Art. Eurographics'96 STAR Reports

    Google Scholar 

  5. Breiteneder, C., Gibbs, S., Heiden, W., Kaul, M., Jonas, K., Schnepf, U., Steinberg, D.: ATM Virtual Studio Services. Proc. 6th Intl. Workshop on Network and Operating System Support for Digital Audio and Video (NOSSDAV'96), pp 63–68

    Google Scholar 

  6. Meliones, A., Varvarigou, T., Protonotarios, E.: Rendering Post Production Applications in Metacomputing Environments. Proc. 2nd IEEE Symposium on Computers and Communications, Alexandria, Egypt, Jul. 1997, IEEE Computer Society Press, ISBN 0-8186-7852-6, pp. 302–310

    Google Scholar 

  7. Meliones, A., Barosan, I., Varvarigou, T.: Efficient Distributed Execution of Computationally Intensive Tasks. Proc. Intl Conference on High-Performance Computing and Networking, Amsterdam, 21–23 Apr. 1998

    Google Scholar 

  8. http://www.sprint.com/products/: Products and Services Information. Multimedia Products. DRUM. Sprint Communications Company

    Google Scholar 

  9. http://www.sgi.con/Products/software/InPerson/ipintro.html: Collaborative Tools. InPerson 2.2 Conferencing Software. Silicon Graphics Inc

    Google Scholar 

  10. Perrakis, S., Skelton, C., Karidis, A.: Requirements Specification Report. Deliverable D1.1.1, ESPRIT 4th Framework Programme on HPCN, PST activity DAVID, ref. No. 24810

    Google Scholar 

  11. Bostrom, R., Watson, R., Kinney, S.: Computer Augmented Teamwork: A Guided Tour. New York, Van Nostrand Reinhold, 1992

    Google Scholar 

  12. Coleman, D., Khanna, R.: Groupware: Technologies and Applications. Englewood Cliffs NJ: Prentice Hall, 1995

    Google Scholar 

  13. Johansen, R.: Leading Business Teams: How Teams Can Use Technology and Group Process Tools to Enhance Performance. Addison-Wesley Series on Organization Development, New York: Addison-Wesley, 1991.

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Peter Sloot Marian Bubak Bob Hertzberger

Rights and permissions

Reprints and permissions

Copyright information

© 1998 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Meliones, A., Karidis, A., Perrakis, S., Siganos, V., Skelton, C. (1998). Distributed audio-visual content development. In: Sloot, P., Bubak, M., Hertzberger, B. (eds) High-Performance Computing and Networking. HPCN-Europe 1998. Lecture Notes in Computer Science, vol 1401. Springer, Berlin, Heidelberg. https://doi.org/10.1007/BFb0037134

Download citation

  • DOI: https://doi.org/10.1007/BFb0037134

  • Published:

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-64443-9

  • Online ISBN: 978-3-540-69783-1

  • eBook Packages: Springer Book Archive

Publish with us

Policies and ethics