Abstract
A design pattern systematically names, explains, and evaluates an important and recurring design. This idea for capturing design experience has progressed rapidly from cult to mainstream status. Design patterns become a catalyst for design reuse and enable to understand a design at a higher level than individual objects. This talk reports experience on how design patterns can address challenges of software development.
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© 1997 Springer-Verlag Berlin Heidelberg
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Gamma, E. (1997). Going beyond objects with design patterns. In: Akşit, M., Matsuoka, S. (eds) ECOOP'97 — Object-Oriented Programming. ECOOP 1997. Lecture Notes in Computer Science, vol 1241. Springer, Berlin, Heidelberg. https://doi.org/10.1007/BFb0053394
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DOI: https://doi.org/10.1007/BFb0053394
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