Abstract
This research aims to demonstrate that a solution for artificial ant problem [4] is very likely to be non-general and relying on the specific characteristics of the Santa Fe trail. It then presents a consistent method which promotes producing general solutions. Using the concepts of training and testing from machine learning research, the method can be useful in producing general behaviours for simulation environments.
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Kuscu, I. (1998). Evolving a generalised behaviour: Artificial ant problem revisited. In: Porto, V.W., Saravanan, N., Waagen, D., Eiben, A.E. (eds) Evolutionary Programming VII. EP 1998. Lecture Notes in Computer Science, vol 1447. Springer, Berlin, Heidelberg. https://doi.org/10.1007/BFb0040830
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DOI: https://doi.org/10.1007/BFb0040830
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