Abstract
This paper reports the results of a cross-cultural study on facial regions as cues to recognize facial expressions of virtual agents. The experiment was conducted between Japan and Hungary using 30 facial expressions of cartoonish faces designed by Hungarians. The results suggest the following: (1) cultural differences exist when using facial regions as cues to recognize cartoonish facial expressions between Hungary and Japan. Japanese weighed facial cues more heavily in the eye region than Hungarians, who weighed facial cues more heavily in the mouth region than Japanese. (2) The mouth region is more effective for conveying the emotions of facial expressions than the eye region, regardless of country. Our findings can be used not only to derive design guidelines for virtual agent facial expressions when aiming at users of a single culture, but as adaptation strategies in applications with users from various cultures.






Similar content being viewed by others
Explore related subjects
Discover the latest articles, news and stories from top researchers in related subjects.References
Breazeal C (2003) Emotion and sociable humanoid robots. Int J Hum Comput Stud 59(1–2):11–155
Breazeal C (2007) Sociable robots. J Robotics Soc Jpn 24(5):591–593
Ekman P, Friesen WV (1971) Constants across cultures in the face and emotion. J Pers Soc Psychol 17:124–129
Ekman P, Friesen WV (1975) Unmasking the face: a guide to recognizing emotions from facial cues. Prentice Hall, Englewood Cliffs, NK
Ekman P, Friesen WV (1978) Facial action coding system: a technique for the measurement of facial movement. Consulting Psychologists Press, Palo Alto
Ekman P, Friesen WV, O’Sullivan M, Chan A, Diacoyanni-Tarlatzis I, Heider K, Krause R, LeCompte WA, Pitcairn T, Ricci-Bitti PE, Scherer KR, Tomita M, Tzavaras A (1987) Universals and cultural differences in the judgment of facial expressions of emotion. J Pers Soc Psychol 53:712–717
Elfenbein H, Beaupré M, Leveque M, Hess U (2007) Toward a dialect theory: cultural differences in expressing and recognizing facial expressions. Emotion 7:131–146
Fridlund AJ (1994) Human facial expression: an evolutionary review. Academic Press, San Diego, CA
Ishiguro H (2005) Android science: toward a new cross-disciplinary framework. In: CogSci-2005 Workshop: Toward Social Mechanisms of Android Science, pp 1–6
Jack RE, Blais C, Scheepers C, Schyns PG, Caldara R (2009) Cultural confusions show facial expressions are not universal. Curr Biol 19(18):1543–1548
Koda T, Ishida T, Rehm M, Andre E (2009) Avatar culture: cross-cultural evaluations of avatar facial expressions. J AI Soc 24(3):237–250
Koda T, Ruttkay Z, Nakagawa Y, Tabuchi K (2010) Cross-cultural Study on facial regions as cues to recognize emotions of virtual agents. In: Ishida T (ed) Culture Comput., Lecture Notes in Computer Science. Vol. 6259Springer, Berlin, pp 16–27
Matsumoto D, Ekman P (1989) American-Japanese cultural differences in intensity ratings. Motivation Emotion 13:143–157
Mori M: Bukimi no Tani (1970) The Uncanny Valley (trans: MacDorman KF, Minato T). Energy, 7(4):33–35 (Originally in Japanese)
Rickel J, Marsella S, Gratch J, Hill R, Traum D, Swartout B (2002) Towards a new generation of virtual humans for interactive experiences. IEEE Intelligent Systems, pp 32–38
Ruttkay Z (2009) Cultural dialects of real and synthetic emotional facial expressions. J AI Soc 24(3):307–315
Ruttkay, Z., Noot, H. (2000) Animated chartoon faces. In: International Symposium on Non-photorealistic Animation and Rendering, 91–100
Van Breemen AJN (2005) iCat: Experimenting with Animabotics. In: AISB Creative Robotics Symposium
Yuki M, Maddux WW, Masuda T (2007) Are the windows to the soul the same in the East and West? J Exp Soc Psychol 43:30–311
Acknowledgments
This research is supported by a Grant-in-Aid for Scientific Research (C) 20500196 (2008–2010) from the Japan Society for the Promotion of Science. CharToon was developed by Zsofia Ruttkay and Han Noot.
Author information
Authors and Affiliations
Corresponding author
Rights and permissions
About this article
Cite this article
Koda, T., Ruttkay, Z. Eloquence of eyes and mouth of virtual agents: cultural study of facial expression perception. AI & Soc 32, 17–24 (2017). https://doi.org/10.1007/s00146-014-0571-6
Received:
Accepted:
Published:
Issue Date:
DOI: https://doi.org/10.1007/s00146-014-0571-6