Skip to main content
Log in

Quitting games – An example

  • Published:
International Journal of Game Theory Aims and scope Submit manuscript

Abstract.

Quitting games are multi-player sequential games in which, at every stage, each player has the choice between continuing and quitting. The game ends as soon as at least one player chooses to quit; each player i then receives a payoff r S i, which depends on the set S of players that did choose to quit. If the game never ends, the payoff to each player is zero.¶ We exhibit a four-player quitting game, where the “simplest” equilibrium is periodic with period two. We argue that this implies that all known methods to prove existence of an equilibrium payoff in multi-player stochastic games are therefore bound to fail in general, and provide some geometric intuition for this phenomenon.

This is a preview of subscription content, log in via an institution to check access.

Access this article

Subscribe and save

Springer+ Basic
$34.99 /Month
  • Get 10 units per month
  • Download Article/Chapter or eBook
  • 1 Unit = 1 Article or 1 Chapter
  • Cancel anytime
Subscribe now

Buy Now

Price excludes VAT (USA)
Tax calculation will be finalised during checkout.

Instant access to the full article PDF.

Similar content being viewed by others

Author information

Authors and Affiliations

Authors

Additional information

Received: October 2001

Rights and permissions

Reprints and permissions

About this article

Cite this article

Solan, E., Vieille, N. Quitting games – An example. Game Theory 31, 365–381 (2003). https://doi.org/10.1007/s001820200125

Download citation

  • Issue Date:

  • DOI: https://doi.org/10.1007/s001820200125