Abstract
This paper introduces the design and implementation of an augmented reality-based guidance system used for museum guidance. The objective of this study is to deliver the new museum guidance with intuitive and user-friendly interactions between man and machine based on computer vision technique in ubiquitous computing environment. In our design, a camera is used to capture hand motions and images of a printed guide, which are analyzed instantaneously to parse the designated actions the guidance system promptly responds with. The system can display and illustrate contextual information about 3D models of museum artifacts and multimedia materials to users in real time to compliment the museum experience. Moreover, the performance of the approach we proposed herein has been compared with that of the other alternatives with which the guidance system has also been installed for similar exhibitions. As a result, our proposed approach outperforms the other applications. The advantage of the proposed approach includes the exclusion of common tactile peripheral devices, for example, keyboard and mouse, which accordingly reduces hardware-related costs and reduces the risk of contamination in a public environment.
Similar content being viewed by others
References
HitLabNZ (2011) http://www.hitlabnz.org. Accessed 2011
Azuma RT (1997) A survey of augmented reality. Presence Teleoperators Virtual Environ 6:355–385
Benko H, Jota R (2012) MirageTable: freehand interaction on a projected augmented reality tabletop. In: Proceedings of the SIGCHI conference on human factors in computing systems, pp 199–208
ARToolkit (2007) http://www.hitl.washington.edu/artoolkit/news/index.php. Accessed 2010
Digitimes (2012) http://www.digitimes.com.tw/seminar/IDEASWeek_20120718/content.asp?id=51. Accessed June 2012
Digital Archives of Shadow Puppetry in Kaohsiung City (2011) http://shadowpuppetry.dgd.stu.edu.tw/news/detail.aspx?cla=2&no=29. Accessed July 2011
National Palace Museum—Virtual Museum (2012) http://www.npm.gov.tw/vrmuseum/guide.html. Accessed 2012
Yeh HC (2007) An investigation of web interface modal on interaction design—based on the project of Burg Ziesar in Germany and the Web of National Palace Museum in Taiwan, master thesis, Department of Industrical Design Graduate Institute of Innovation and Design, National Taipei University of Technology, Taiwan
Bau O, Poupyrev I, Le Goc M, Galliot L, Glisson M (2012) REVEL: tactile feedback technology for augmented reality. ACM transaction on graphics—proceedings of SIGGRAPH’12
Capin T, Pulli K, Akenine-Moller T (2008) The state of the art in mobile graphics research. Mobile Graphics Survey
Gervautz M, Schmalstieg D (2012) Anywhere interfaces using handheld augmented reality. IEEE Comput 45(7):26–31
Noguera JM, Torres JC (2012) Interaction and visualization of 3D virtual environments on mobile devices. Personal and ubiquitous computing, pp 1–2
Noguera JM, Segura RJ, Oga’yar CJ, Joan-Arinyo R (2012) A scalable architecture for 3D map navigation on mobile devices. Personal and ubiquitous computing, pp 1–16
Langlotz T, Mooslechner S, Zollmann S, Degendorfer C, Reitmayr G, Schmalstieg D (2011) Sketching up the world: in-situ authoring for mobile augmented reality. Personal and ubiquitous computing
Bai H, Lee GA, Billinghurst M (2012) Freeze view touch and finger gesture based interaction methods for handheld augmented reality interfaces. In: Proceedings of image and vision computing New Zealand conference
Liu CH (2006) Hand posture recognition. Master thesis, Department of Computer Science and Engineering, Yuan Ze University, Taiwan
Chen CY (2003) Virtual mouse: vision-based gesture recognition. Master thesis, Department of Computer Science and Engineering, National Sun Yat-sen University, Taiwan
Brown T, Thomas RC (2000) Finger tracking for the digital desk. First Aust User Interface Conf 22(5):11–16
Zhang Z (2000) A flexible new technique for camera calibration. IEEE Trans Pattern Anal Mach Intell 5:1330–1334
Chien HJ, Chen CY, Chen CF (2009) Reconstruction of cultural artifact using structured lighting with densified stereo correspondence. ARTSIT
Acknowledgments
The authors would like to thank the National Science Council of Taiwan for supporting the research under grant number NSC 100-2631-H-390-001. In addition, authors would also like to thank the Kaohsiung Museum of History for providing the cultural artifacts and kind assistance in the development of the system.
Author information
Authors and Affiliations
Corresponding author
Rights and permissions
About this article
Cite this article
Chen, CY., Chang, B.R. & Huang, PS. Multimedia augmented reality information system for museum guidance. Pers Ubiquit Comput 18, 315–322 (2014). https://doi.org/10.1007/s00779-013-0647-1
Received:
Accepted:
Published:
Issue Date:
DOI: https://doi.org/10.1007/s00779-013-0647-1