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2D artificial life system using network-type assembly-like language: influence of change in environment with costs of instructions

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Abstract

To unlock the full potential of evolution in digital media, a Tierra-like system using network-type assembly-like language has been constructed. In the system, like Avida, digital creatures, self-replicating programs, live in a discrete 2D torus space and an interaction between creatures is restricted locally. Bearing a genetic network in mind, network structure is introduced. In the previous works, it is shown that the possibility that the network-type model has more potential of evolution than a linear-type model like Avida in a simple environment. In this paper, to study the potential of evolution more precisely, we model the effects of environment other than creatures. As one of the simplest models of such environment, the cost of execution, i.e. executing time, is introduced. The difficult environment to live in costs high to execute instructions, the easy environment does low. In computer experiments, we have investigated the influence of change in environment by analyzing the process of evolution and diversity of the system. Experimental results show that the network-type system keeps more stable diversity than the linear-type system does, even when the environment changes drastically. This indicates the possibility that the network-type system has more potential of evolution than the linear-type system has.

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Correspondence to Yuhki Shiraishi.

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This work was presented in part at the 13th International Symposium on Artificial Life and Robotics, Oita, Japan, January 31–February 2, 2008

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Shiraishi, Y., Takeda, F. 2D artificial life system using network-type assembly-like language: influence of change in environment with costs of instructions. Artif Life Robotics 13, 199–202 (2008). https://doi.org/10.1007/s10015-008-0529-1

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  • DOI: https://doi.org/10.1007/s10015-008-0529-1

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