Abstract
During extravehicular activities (EVAs), astronauts are heavily dependent on the Mission Center (MCC) and their Intra-Vehicular Astronaut (IVA) counterparts. Each procedure step in a mission is relayed to the astronaut through a real-time voice loop, and emergency procedures are written on cuff checklists that astronauts must read from their spherically shaped helmet. In all situations, crew members heavily rely on IVA or MCC support, especially when they do not understand a procedure or need help with a specific problem. However, it can be hard to communicate procedures effectively due to a lack of visual diagrams and situational awareness between the two parties. To improve EVA efficiency, we investigated the use of a virtual whiteboard on a heads-up display during a lunar surface EVA task with virtual reality (VR). The virtual whiteboard allows MCC to send additional visual guidance (e.g., drawings and annotations) overlayed on the astronaut’s visual field of view to better assist with mission tasks. We conducted a between-subjects experiment where 21 participants were asked to accomplish a rover repair procedure, with (n = 11) and without (n = 10) the virtual whiteboard, using a VR lunar environment with support of a research proctor acting as MCC. The whiteboard group completed the rover procedure 39.1% faster than the non-whiteboard group, and this difference was statistically significant (p = 0.017). The total number of words exchanged during the experimental sessions was not statistically different between groups (p = 0.99). However, participants in the whiteboard group showed a tendency to talk less than their counterparts, while the research proctor in the whiteboard group showed a tendency to speak more. Finally, analysis of the spatial locations during the experiment indicated that whiteboard participants stayed closer to the rover, showing a better focus on the task at hand and therefore short completion times. The results of this experiment inform future development of AR spacesuit technologies for future planetary exploration EVA operations.





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- AR:
-
Augmented reality
- CAD:
-
Computer aided design
- EMU:
-
Extravehicular mobility unit
- EVA:
-
Extravehicular activity
- FOV:
-
Field of view
- HID:
-
Heads-in display
- HMD:
-
Head-mounted display
- HUD:
-
Heads-up display
- IRB:
-
Institutional review board
- ISS:
-
International space station
- IVA:
-
Intra-vehicular activity
- KDE:
-
Kernel density estimation
- LEO:
-
Low earth orbit
- MCC:
-
Mission control center
- MMSEV:
-
Multi-mission space exploration vehicle
- NBL:
-
Neutral Buoyancy Laboratory
- OBS:
-
Open broadcaster software
- PGT:
-
Pistol grip tool
- POV:
-
Point of view
- PUN2:
-
Photon Unity Networking 2
- SAFER:
-
Simplified Aid For EVA Rescue
- SUITS:
-
Spacesuit User Interface Technologies for Students
- T2AR:
-
Treadmill 2 augmented reality
- UI:
-
User interface
- VR:
-
Virtual reality
- VWCC:
-
Virtual whiteboard control console
- xEMU:
-
Exploration extravehicular mobility unit
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Acknowledgements
The results of this study contribute to the NASA Spacesuit User Interface Technologies for Students (SUITS) competition. This program is led by NASA Johnson Space Center and challenges students to design and create space suit information displays in AR, which will inform future capabilities of the heads-in display (HID) of the future Moon spacesuit, the exploration extravehicular mobility unit (xEMU). We would also like to thank the Texas A&M University Aerospace Engineering department for the support of this project, and our anonymous subjects for take part of this study. We especially appreciate the work and guidance of our mentors, Dr. Ana Diaz Artiles and Dr. Gregory Chamitoff, for assisting us in constructing this virtual study amidst a global pandemic. Thank you to the organizations that have funded the team and this research including Texas Space Grant, NASA. Lastly, we would like to thank the NASA SUITS competition organizers for bringing the team together.
Funding
This work was partially supported by the NASA Human Research Program (Grant Number 80NSSC19K0656) and the NASA Innovative Advanced Concepts (NIAC) program (Grant Number 80NSSC19K0969).
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The data that support the findings of this study are available from the author, Neil McHenry, upon reasonable request. Sensitive information and participant names have been removed from the datasheets. All the source code for the software is available on GitHub, at this location: https://github.com/Henrynaut/UnityBase/tree/heatmap.
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Davis, L., McHenry, N., Carrera, M. et al. Remote virtual whiteboard assistance for improving task performance during lunar surface operations. Virtual Reality 26, 559–570 (2022). https://doi.org/10.1007/s10055-021-00596-1
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DOI: https://doi.org/10.1007/s10055-021-00596-1