Skip to main content
Log in

Decision-making by hierarchies of discordant agents

  • Published:
Mathematical Programming Submit manuscript

Abstract.

We study the following decision-making scenario: A linear program is solved by a set of agents arranged hierarchically in a tree, where each agent decides the level of certain variables, and has a distinct objective function, known to all agents. Authority is reflected in two ways: Agents higher in the tree set their variables first; and agents that are siblings in the tree resolve their game by focusing on the Nash equilibrium that is optimum for the agent above them. We give a necessary and sufficient condition for such a hierarchy to be efficient (i.e., to have perfect coordination, to ultimately optimize the objective of the firm). We study problems related to designing a hierarchy (assigning decision makers to positions in the tree) in order to achieve efficiency or otherwise optimize coordination.

This is a preview of subscription content, log in via an institution to check access.

Access this article

Subscribe and save

Springer+ Basic
$34.99 /Month
  • Get 10 units per month
  • Download Article/Chapter or eBook
  • 1 Unit = 1 Article or 1 Chapter
  • Cancel anytime
Subscribe now

Buy Now

Price excludes VAT (USA)
Tax calculation will be finalised during checkout.

Instant access to the full article PDF.

Similar content being viewed by others

Author information

Authors and Affiliations

Authors

Additional information

Received June 16, 1997 / Revised version received July 8, 1998¶Published online May 12, 1999

Rights and permissions

Reprints and permissions

About this article

Cite this article

Deng, X., Papadimitriou, C. Decision-making by hierarchies of discordant agents. Math. Program. 86, 417–431 (1999). https://doi.org/10.1007/s101070050096

Download citation

  • Issue Date:

  • DOI: https://doi.org/10.1007/s101070050096