Abstract
Precedence of cricket teams depicts the authority of teams over the counter peers. The existing ad-hoc ranking systems either incorporate the count of won or lost matches, or just consider the winning margins. The batting and bowling productivity at team level along with the reward for each win and penalty against each lost never adopted for extracting the supremacy of teams over the others. The intuition of this paper is to address the aforementioned limitations while presenting an effective mechanism. With this aim, first of all, effective features are explicitly formulated for finding batting and bowling productivity precedence. Subsequently, these features are combined to devise the team productivity metric. Moreover, an efficient productivity precedence algorithm is presented that incorporates the defined features to retrieve the batting, bowling and team precedences in one day international matches. Extensive experiments are performed for this purpose, the results of which show that the presented method renders quite promising insights. Further, the batting, bowling and team evolution is also presented to depict the precedences of different spans. The presented method can be explicitly adopted for cricket team rankings.
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Notes
The details about these spans are presented in Sect. 5
This term is used as general description, It can be considered as team-to-team, batting-to-batting or bowling-to-bowling while considering respective category throughout the paper.
The last match of each defined span was actually the cricket World Cup final.
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This work was supported by the National Natural Science Foundation of China (NSFC) (Nos. 61370194, 61411146001, 61502048).
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Ahmad, H., Daud, A., Wang, L. et al. Quantifying team precedence in the game of cricket. Cluster Comput 21, 523–537 (2018). https://doi.org/10.1007/s10586-017-0919-z
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DOI: https://doi.org/10.1007/s10586-017-0919-z