Abstract
Techniques for the fusion of real-world videos with virtual scenes are key to the augmentation of three-dimensional (3-D) virtual geographic scenes, which greatly enhances the immersive visual experience. When a 3-D scene is updated dynamically, the existing video projection-based method for real-virtual fusion is generally slow and inefficient, as all rendered objects must be traversed in the new scene to identify the objects to be fused in the user’s new field of view (FOV). To address this issue, a fast, topology-accounting method for multi-video fusion with 3-D geographic information system (GIS) scenes is proposed. First, the topological models for video object and rendered object are constructed, respectively. Second, by using the topological models, a method that considering topological relationships is proposed to realize rapid identification of rendered objects during the dynamic update of 3-D scenes. Finally, real video and 3-D scene data in Tengzhou City were used to validate the method proposed in this paper. The experiments demonstrated that the method is fast and efficient in the fusion of videos with 3-D GIS scenes, and the computational cost of the proposed method is significantly lower than that of the current method. The proposed method is highly viable and robust, facilitating the fusion of videos with virtual environments.







Similar content being viewed by others
References
Chen, C-F, Bolas, M, Suma, E (2016). Real-time 3D rendering using depth-based geometry reconstruction and view-dependent texture mapping. Siggraph ‘16 ACM SIGGRAPH
Clarke B (1981) A calculus of individuals based on “connection”. Notre Dame Journal of Formal Logic 22(3):204–218
Corral-Soto, ER Tal, R, Wang, Let al (2012). “3D town: the automatic urban awareness project,” in Computer and Robot Vision (CRV), 2012 Ninth Conference on. IEEE, 2012, pp. 433–440
De Haan G, Piguillet H, Post FH (2010) Spatial navigation for context-aware video surveillance. IEEE Comput Graph Appl 30(5):20–31
Decamp, P, Shaw, G, Kubat, R, et al (2010). An immersive system for browsing and visualizing surveillance video[C]// Acm international conference on multimedia. ACM
Everitt, C (2001). Projective texture mapping. White Paper, nVidia Corporation. Available from: http:// developer.download.nvidia.com/assets/gamedev/docs/projective_texture_mapping.pdf
Ghadirian P, Bishop ID (2008) Integration of augmented reality and GIS: a new approach to realistic landscape visualization. Landsc Urban Plan 86(3–4):226–232
Gong J, Zhu Q, Zhang H et al (2011) An adaptive control method of LODs for 3D scene based on R-tree index. Acta Geodaetica et Cartographica Sinica 40(4):531–534
Haan, GD, Scheuer, J, Vries, RD, et al (2009). Egocentric navigation for video surveillance in 3D Virtual Environments.[C]// IEEE Symposium on 3d User Interfaces. IEEE
Hu JH (2009) Intergrating complementary information for photorealistic representation [D]. University of Southern California, Los Angeles
Jian H, Fan X (2014) Multiple video texture mapping and fusion based on OpenGL shading language. Computer Engineering and Design 35(11):3873–3878
Jian HD, Liao JJ, Fan XT et al (2017) Augmented virtual environment: fusion of real-time video and 3D models in the digital earth system. International Journal of Digital Earth 10(12):1177–1196
Lewis P, Fotheringham S, Winstanley A (2011) Spatial video and GIS. Int J Geogr Inf Sci 25(5):697–716
Liu Z, Li C, Wu P et al (2018) A Level Constraints Removed Algorithm for Avoiding Crack in Massive 3D Terrain. Bulletin of Surveying and Mapping 496(07):52–56
Ma Y, Zhao G, He B (2012) Design and Implicayion of a fused system with 3DGIS and multiple-videos. Computer Applications and Software 29(6):109–112
Milosavljević A, Dimitrijević A, Rančić D (2010) GIS-augmented video surveillance. Int J Geogr Inf Sci 24(9):1415–1433
Milosavljević A, Rančić D, Dimitrijević A et al (2016) Integration of GIS and video surveillance. Int J Geogr Inf Sci 30(10):2089–2107
Mower JE (2009) Creating and delivering augmented scenes. Int J Geogr Inf Sci 23(8):993–1011
Neumann, U, You, S, Hu, J, et al (2003). IEEE Virtual Reality. Proceedings. - Augmented virtual environments (AVE): dynamic fusion of imagery and 3D models[C]// IEEE Virtual Reality. IEEE Computer Society, 2003:61–67
Pan, C., Chen, Y., Wang, G. (2016). Virtual-real fusion with dynamic scene from videos[C]// 2016 international conference on Cyberworlds (CW). IEEE Computer Society
Sawhney, HS, Arpa, A, Kumar, R, et al. (2002). Video flashlights: real time rendering of multiple videos for immersive model visualization[C]// proceedings of the 13th Eurographics workshop on rendering techniques, Pisa, Italy, June 26-28
Segal M, Korobkin C, Van WR et al (1992) Fast shadows and lighting effects using texture mapping. ACM SIGGRAPH Computer Graphics 26(2):249–252
Stephen H, Samarasekera S, Kumar R et al. (2000) Pose estimation, model refinement, and enhanced visualization using video[C]. IEEE Conference on Computer Vision and Pattern Recognition. IEEE 1:488–495
Wan T, Du S, Cui W et al (2020) Robust rigid registration algorithm based on correntropy and bi-directional distance. IEEE Access 8:22225–22234
Wang Y, Krum DM, Coelho EM, Bowman DA (2007) Contextualized videos: combining videos with environment models to support situational understanding. IEEE Trans Vis Comput Graph 13(6):1568–1575
Wang X, Wang Y (2017) Organization and scheduling of indoor three-dimensional geometric model based on spatial topological relation. Geomatics and Information Science of Wuhan University 42(1):35–42
Wu Z, Chen H, Du S et al (2019) Correntropy based scale ICP algorithm for robust point set registration. Pattern Recogn 93:14–24
Ying S, Peng J, Du S et al (2009) A scale stretch method based on ICP for 3D data registration. IEEE Trans Autom Sci Eng 6(3):559–565
Zheng G, Mo L (2003) The action of GIS map-layer on spatial data editing, management and analysis. Science of Surveying and Mapping 28(3):71–73
Zhou Y, Meng M, Wu W et al (2018) Virtual-reality video fusion system based on video model. Journal of System Simulation 30(07):133–140
Zhu Q, Chen X, Ding Y et al (2017) Organization and scheduling method of 3D urban scene data driven by visual perception. Journal of Southwest Jiaotong University 52(05):869–876
Author information
Authors and Affiliations
Corresponding author
Additional information
Publisher’s note
Springer Nature remains neutral with regard to jurisdictional claims in published maps and institutional affiliations.
Rights and permissions
About this article
Cite this article
Li, C., Liu, Z., Zhao, Z. et al. A fast fusion method for multi-videos with three-dimensional GIS scenes. Multimed Tools Appl 80, 1671–1686 (2021). https://doi.org/10.1007/s11042-020-09742-4
Received:
Revised:
Accepted:
Published:
Issue Date:
DOI: https://doi.org/10.1007/s11042-020-09742-4