Abstract
3D caricatures are important attractive elements of the interface in virtual environment such as online game. However, very limited 3D caricatures exist in the real world. Meanwhile, creating 3D caricatures manually is rather costly, and even professional skills are needed. This paper proposes a novel and effective manifold transfer algorithm to reconstruct 3D caricatures according to their original 2D caricatures. We first manually create a small dataset with only 100 3D caricature models and use them to initialize the whole 3D dataset. After that, manifold transfer algorithm is carried out to refine the dataset. The algorithm comprises of two steps. The first is to perform manifold alignment between 2D and 3D caricatures to get a “standard” manifold map; the second is to reconstruct all the 3D caricatures based on the manifold map. The proposed approach utilizes and transfers knowledge of 2D caricatures to the target 3D caricatures well. Comparative experiments show that the approach reconstructs 3D caricatures more effectively and the results conform more to the styles of the original 2D caricatures than the Principal Components Analysis (PCA) based method.
Similar content being viewed by others
References
Sadimon S B, Sunar M S, Mohamad D, Haron H. Computer generated caricature: A survey. In Proc. the 2010 Int. Conf. Cyberworlds Pages, Oct. 2010, pp.383–390.
Kondo T, Murakami K, Koshimizu H. From coarse to fine correspondence of 3-D facial images and its application to 3-D facial caricaturing. In Proc. Int. Conf. Recent Advances in 3-D Digital Imaging and Modeling, May 1997, pp.283–288.
Fujiwara T, Koshimizu H, Fujimura K et al. A method for 3D face modeling and caricatured figure generation. In Proc. ICME 2002, Aug. 2002, pp.137–140.
Shadbolt A. From 2D photographs to 3D caricatures. Technical Report, Department of Computer Science, University of Sheffield, 2003.
Lim Y K, Fedorov A, Kim S D. 3D caricature generation system on the mobile handset using a single photograph. In Proc. ICPPW2007, Sept. 2007, Article No.37.
Clarke L, Chen M, Mora B (2011) Automatic generation of 3D caricatures based on artistic deformation styles. IEEE Trans Visualization and Computer Graphics 17(6):808–821
Liu JF, Chen YQ, Miao CY et al (2009) Semi-supervised learning in reconstructed manifold space for 3D caricature generation. Computer Graphics Forum 28(8):2104–2116
Li P F, Chen Y Q, Liu J F et al. 3D caricature generation by nonlinear manifold learning. In Proc. ICME, June 2008, pp.941–944.
Fu G H, Chen Y Q, Liu J F et al. Interactive expressive 3D caricatures design. In Proc. ICME, June 2008, pp.965–968.
Akleman E, Reisch J. Modeling expressive 3D caricatures. In Proc. the 31st SIGGRAPH, Aug. 2004, p.61.
Akimoto T, Suenaga Y, Wallace RS (1993) Automatic creation of 3D facial models. Computer Graphics and Applications 13(5):16–22
Pighin F, Hecker J, Lischinski D, Szeliski R, Shalesin D H. Synthesizing realistic facial expressions from photographs. In Proc. the 25th SIGGRAPH, July 1998, pp.75–84.
Liu Z, Zhang Z, Jacobs C, Cohen M. Rapid modeling of animated faces from video. Technical Report, MSR-TR-2000-11, Microsoft Research, February 2000.
Blanz V, Vetter T. A morphable model for the synthesis of 3D-faces. In Proc. the 26th SIGGRAPH, Aug. 1999, pp.187–194.
Jiang D, Hu Y, Yan S et al (2005) Efficient 3D reconstruction for face recognition. Pattern Recognition 38(6):787–798
Lee J, Moghaddam B, Pfister H, Machiraju R. Silhouette-based 3D face shape recovery. In Proc. Graphics Interface 2003, June 2003, pp.21–30.
Nandy D, Ben-Arie J (2001) Shape from recognition: A novel approach for 3-D face shape recovery. IEEE Transactions on Image Processing 10(2):206–217
Andreetto M, Brusco N, Cortelazzo GM (2004) Automatic 3D modeling of textured cultural heritage objects. IEEE Transactions on Image Processing 13(3):354–369
Roy-Chowdhury AK, Chellappa R (2005) Statistical bias in 3-D reconstruction from a monocular video. IEEE Transactions on Image Processing 14(8):1057–1062
Ham J, Lee D, Saul L. Semisupervised alignment of manifolds. In Proc. the 10th International Workshop on Artificial Intelligence and Statistics, Jan. 2005, pp.187–194.
Roweis ST, Saul LK (2000) Nonlinear dimensionality reduction by locally linear embedding. Science 290(5500):2323–2326
Oliver MA, Webster R (1990) Kriging: A method of interpolation for geographical information system. INT J Geographical Information Systems 4(3):313–332
Dempster AP, Laird NM, Rubin DB (1977) Maximum likelihood from incomplete data via the EM algorithm. Journal of the Royal Statistical Society 39(1):1–38
Belkin M, Niyogi P (2003) Laplacian eigenmaps for dimensionality reduction and data representation. Neural Computation 15(6):1373–1396
Author information
Authors and Affiliations
Corresponding author
Additional information
This work was supported by the National Natural Foundation of China under Grant Nos. 61070110 and 61173066.
Electronic Supplementary Material
Below is the link to the electronic supplementary material.
Rights and permissions
About this article
Cite this article
Liu, JF., He, WJ., Chen, T. et al. Manifold Constrained Transfer of Facial Geometric Knowledge for 3D Caricature Reconstruction. J. Comput. Sci. Technol. 28, 479–489 (2013). https://doi.org/10.1007/s11390-013-1349-x
Received:
Revised:
Published:
Issue Date:
DOI: https://doi.org/10.1007/s11390-013-1349-x