Skip to main content
Log in

An interactive 3D framework for anatomical education

  • Original Article
  • Published:
International Journal of Computer Assisted Radiology and Surgery Aims and scope Submit manuscript

Abstract

Object

This paper presents a 3D framework for Anatomy teaching. We are mainly concerned with the proper understanding of human anatomical 3D structures.

Materials and methods

The main idea of our approach is taking an electronic book such as Henry Gray’s Anatomy of the human body, and a set of 3D models properly labeled, and constructing the correct linking that allows users to perform mutual searches between both media.

Results

We implemented a system where learners can interactively explore textual descriptions and 3D visualizations.

Conclusion

Our approach allows easily performing two search tasks: first, the user may select a text region and get a view showing the objects that contain the selected structures, and second, using the interactive exploration of a 3D model the user may automatically search for the textual description of the structures visible in the current view.

This is a preview of subscription content, log in via an institution to check access.

Access this article

Price excludes VAT (USA)
Tax calculation will be finalised during checkout.

Instant access to the full article PDF.

Similar content being viewed by others

References

  1. Tortora GJ (1997) Introduction to the human body: the essentials of anatomy and psychology. Benjamin Cummings, Menlo Park

    Google Scholar 

  2. Götzelmann T, Vázquez P, Hartmann K, Germer T, Nürnberger A, Strothotte T et al (2007) SIGGRAPH proceedings of the 23rd international spring conference on computer graphics

  3. Götzelmann T, Vázquez P, Hartmann K, Nürnberger A, Strothotte T (2007) Correlating text and images: concept and evaluation. Lecture notes in computer science: 7th international conference on smart graphics. Springer, Heidelberg

  4. Feiner SK, McKewon KR (1993) Automating the generation of coordinated multimedia explanations. In: Maybury MT(eds) Intelligent multimedia interfaces.. AAAI Press, Menlo Park, pp 117–138

    Google Scholar 

  5. Wahlster W, André E, Finkler W, Profitlich HJ, Rist T (1993) Plan-based integration of natural language and graphics generation. Artif Intell 63: 387–427. doi:10.1016/0004-3702(93)90022-4

    Article  Google Scholar 

  6. Schlechtweg S, Strothotte T (1999) Illustrative browsing: a new method of browsing in long on-line texts. Int Conf Comput Human Interact 466–473

  7. Hartmann K, Strothotte T (2002) A spreading activation approach to text illustration. In: 2nd internationl symposium on smart graphics, pp 39–46

  8. Schlechtweg S, Strothotte T (2000) Generating scientific illustrations in digital books. In: AAAI spring symposium on smart graphics, pp 8–15

  9. Furnas GW (1986) Generalized Fisheye views. In: Conference on human factors in computing systems, pp 16–23

  10. Collins AM, Loftus EF (1975) A spreading-activation theory of semantic processing. Psychol Rev 82(6): 407–428. doi:10.1037/0033-295X.82.6.407

    Article  Google Scholar 

  11. Lieberman H, Liu H, Singh P, Barry B (2005) Beating common sense into interactive applications.. AI Mag 25(4): 63–76

    Google Scholar 

  12. Götze M, Neumann P, Isenberg T (2005) User-supported interactive illustration of text. Simulation und Visualisierung 195–206

  13. Götzelmann T, Götze M, Ali K, Hartmann K, Strothotte T (2007) Annotating images through adaptation: an integrated text uthoring and illustration framework. J WSCG 15: 1

    Google Scholar 

  14. Vázquez P, Feixas M, Sbert M, Heidrich W (2001) Viewpoint selection using viewpoint entropy. In: Vision modeling and visualization conference, pp 273–280

  15. Viola I, Feixas M, Sbert M, Gröller M (2006) Importance-driven focus of attention. IEEE Trans Vis Comput Graph 12(5): 933–940. doi:10.1109/TVCG.2006.152

    Article  PubMed  Google Scholar 

  16. Mühler K, Neugebauer M, Tietjen C, Preim B (2007) Viewpoint selection for intervention planning. In: EG/IEEE-VGTC symposium on visualization

  17. Gray H (1918) Anatomy of the human body, 20th edn. Lea & Febiger, Philadelphia

    Google Scholar 

  18. Salton G, Wong A, Yang CS (1975) A vector space model for automatic indexing. Commun ACM 18(11): 613–620. doi:10.1145/361219.361220

    Article  Google Scholar 

  19. Salton G, Allan J, Buckley C, Singhal A (1994) Automatic analysis, theme generation, and summarization of machine-readable texts. Science 264: 1421–1426. doi:10.1126/science.264.5164.1421

    Article  PubMed  Google Scholar 

  20. Götzelmann T, Hartmann K, Strothotte T (2006) Agents-based annotation of interactive 3D visualizations. In: 6th International symposium on smart graphics, pp 24–35

Download references

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Pere-Pau Vázquez.

Rights and permissions

Reprints and permissions

About this article

Cite this article

Vázquez, PP., Götzelmann, T., Hartmann, K. et al. An interactive 3D framework for anatomical education. Int J CARS 3, 511–524 (2008). https://doi.org/10.1007/s11548-008-0251-4

Download citation

  • Received:

  • Accepted:

  • Published:

  • Issue Date:

  • DOI: https://doi.org/10.1007/s11548-008-0251-4

Keywords

Navigation