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Human behaviour in multimodal interaction: main effects of civic action and interpersonal and problem-solving skills

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Abstract

Metacognitive skill training may rest within any kind of social interaction that requires awareness of what an individual and others think, in social, educational and organizational settings alike. This work is an extensive study of multimodal application interaction (virtual agent, spoken dialogue, visual communication of progress) for metacognitive skill training via negotiation skill training scenarios. Human behaviour, as effected by civic action and interpersonal and problem-solving skill training, is investigated through interaction sessions with a virtual agent on multimodal multiparty negotiation. This work reports on the results of the user-system evaluation sessions involving 41 participants before and after interaction with the system, integrating macro- (dialogue system performance) and micro- (metacognitive-related and individual- and community-level-related attitudes and skills) factors. Findings indicate significant and positive relationships between user and system evaluation questions after interaction with the dialogue system and between self-efficacy, self-regulation, individual readiness to change, mastery goal orientation, interpersonal and problem-solving skills and civic action before and after the interaction experience. Implications, limitations and further research issues are discussed in light of context of the multimodal interaction and its effects on the human behaviour during metacognitive skill training.

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Correspondence to Dimitris Spiliotopoulos.

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Appendix

Appendix

The Table 2 questions are presented below:

Q1::

Do you think the actions of the system were correct?

Q2::

Did the interaction with the system made sense to you?

Q3::

Did the system communicate enough information to you?

Q4::

Did the system communicate too much information to you?

Q5::

Was the information provided by the system to you useful?

Q6::

Was the system communication to you timely?

Q7::

Was it easy to complete tasks in your interaction?

Q8::

Was the pace of interaction fast enough to feel right?

Q9::

Would you say that the interaction with the system was natural?

Q10::

Did you know what you could say at each point of the dialogue?

Q11::

Would you say that your interaction with the system was natural?

Q12::

Are you confident you know enough about the functionalities and the information found in Metalogue so you would be able to use it on your own?

Q13::

How easy was to interact with the system?

Q14::

How natural was to interact with system?

Q15::

Do you think that the concept is an interesting idea?

Q16::

Do you find the setup of the setup of the system intimidating?

Q17::

Would you use the system again if it was an integral part of your training routine?

Q18::

Do you think that the system has the potential to become a great skills training application?

Q19::

Would you use a simplified version of the system with only the content or functionality you find it interesting?

Q20::

Was the feedback provided “during” the interaction valuable to you?

Q21::

Was the feedback provided “after” the interaction valuable to you?

Q22::

Did the feedback that was provided “during” the interaction help you to become more aware of your performance?

Q23::

Did the feedback that was provided “after” the interaction help you to become more aware of your performance?

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Makri, E., Spiliotopoulos, D., Vassilakis, C. et al. Human behaviour in multimodal interaction: main effects of civic action and interpersonal and problem-solving skills. J Ambient Intell Human Comput 11, 5991–6006 (2020). https://doi.org/10.1007/s12652-020-01846-x

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