Abstract
This paper considers the relation between a rumor maker and many disseminators as a game and sets up Explosion-Trust (ET) Game Model. This model regards rumor explosion degree and trust degree of source node as influential factors of rumor making and spreading. The purpose of on both sides of a game is to obtain a maximum benefit. Based on ET model, we make experiments imitating the mode of information dissemination in social networks. We find rumor makers don’t make rumors with quite a high explosion degree because others will doubt the truth of such rumor bringing a low transmission rate. This paper finds an optimal value for rumor spreading by experiments and on what condition trust degree will have an important impact on rumor spreading. Based on experiment results, the authors sum up the universal characteristics of rumors spread widely. Conclusions will be used to detect rumors.





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Liu, F., Li, M. A game theory-based network rumor spreading model: based on game experiments. Int. J. Mach. Learn. & Cyber. 10, 1449–1457 (2019). https://doi.org/10.1007/s13042-018-0826-5
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DOI: https://doi.org/10.1007/s13042-018-0826-5