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Cabinet: merging designers’ digital and physical collections of visual materials

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Abstract

Designers currently keep both physical and digital collections of visual materials separately. Cabinet is an appliance prototype for merging the collections. Its design was built on a study of current design practice, and explorations in visual and inspirational interaction. The Cabinet provides an effortless interface for adding physical and digital images, organizing them into piles and narrative layouts, and reusing images. The prototype was evaluated in three one-month trials at prominent Dutch design firms.

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References

  1. Kolli R, Pasman GJ, Hennessey JM (1993) Some considerations for designing a user environment for creative ideation, presented at Interface ’93, North Carolina State University, Raleigh

  2. Keller AI For inspiration only, doctoral dissertation, Delft, TU Delft (ISBN 905155026X)

  3. Muller W (2001) Order and meaning in design. Lemma publisher, Utrecht

  4. Kasteren J van (2004) Cabinet of curiosities fuels creativity, in Delft Outlook, vol 21, pp 7–10, available online at http://www.delftoutlook.tudelft.nl/live/binaries/e35c4137-4d39-47d8-b60a-f508235cdb91/doc/Outlook04_3-cabinet.pdf or http://tinyurl.com/b2f4d or http://www.delftoutlook.tudelft.nl/

  5. http://studiolab.io.tudelft.nl/cabinet/movies/

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Acknowledgements

We would like to thank Roy Gilsing of WAACS, Renate Frötscher of Fabrique and Renée Schuffelers of Smool for using the Cabinet in their every day design work for a month each. We would also like to thank the members of the ID-Studiolab and their guests for their invaluable feedback.

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Correspondence to A. Ianus Keller.

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Keller, A.I., Hoeben, A. & der Helm, A.v. Cabinet: merging designers’ digital and physical collections of visual materials. Pers Ubiquit Comput 10, 183–186 (2006). https://doi.org/10.1007/s00779-005-0018-7

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  • DOI: https://doi.org/10.1007/s00779-005-0018-7

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