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Merit norms in the ultimatum game: an experimental study of the effect of merit on individual behavior and aggregate outcomes

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Abstract

The paper reports the results of an ultimatum game experiment designed to test the effects of meritocratic norms on individual behavior and aggregate outcomes. In one treatment the roles of proposer and responder were assigned randomly. In the other treatment the roles were earned in a general knowledge quiz. The results show that proposers offer significantly less when they have earned their roles and responders have a significantly lower acceptance threshold. Rejection rates are lower for offers lower than the equal split when positions are allocated based on merit: Proposers earn significantly more in this setting. Responders suffer some loss in this treatment. This leads to an increase in overall inequality of payoffs measured by the Gini index when positions are allocated based on merit.

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Notes

  1. For the remainder of this paper the female form will be used for the proposer and the male form for the responder.

  2. For an overview on social preferences see Fehr and Fischbacher (2002).

  3. By assigning a social position based on merit, it is possible that status linked to the earned social position is created in the process. This would mirror the fact that different occupational positions are associated with different levels of status (Ganzeboom et al. 1992). If we follow this line of argument, the preferred social position is also the higher status position. Then distribution norms described for example by Homans (1958) would indicate that a higher status should correspond with the allocation of a larger amount of the good in question.

  4. There is evidence that subjects’ behavior can differ when a game is played using the strategy method and when the direct response technique is used (see e.g. Brandts and Charness 2000, 2011). When comparing the behavior of subjects in two treatments this would however only be a problem if subjects in the two treatments reacted differently to the strategy method (for a similar argument see Falk et al. 2008).

  5. The German questionnaire used in the experiment and an English translation can be found here (accessed on 8.3.2015): http://vlab.ethz.ch/svo/SVO_Slider/SVO_Slider.html.

  6. See Appendix 7.1 for the procedure used to derive the values of the parameter \(\alpha \).

  7. For an overview on measurement methods for social preferences see Murphy and Ackermann (2014).

  8. Both correlations are qualitatively similar if calculated for each treatment separately.

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Correspondence to Jürgen Fleiß.

Additional information

My thanks go to Simon Gächter for providing the knowledge quiz questions, Manuela Vieth, Ulrike Leopold-Wildburger, Stefan Palan and Chris Snijders for feedback on the paper draft. I also thank audiences at the Research Seminar of the Faculty of Social and Economic Sciences at the University of Graz, the Conference on New Developments in Signaling and Game Theory in Ascona and the members of the Chair of Sociology at ETH Zurich for valuable comments.

Appendix

Appendix

1.1 Computation of the alpha-parameter

For cases where player \(i\) has a lower payoff \(x_i\) than the payoff \(x_j\) of player \(j\), Fehr and Schmidt (1999) put forward the following utility function:

$$\begin{aligned} U_i(x)=x_i-\alpha _i \cdot (x_j-x_i) \end{aligned}$$
(1)

The parameter \(\alpha _i\) captures the aversion of player \(i\) against disadvantageous inequality. The lowest offer accepted by a responder allows us to derive his \(\alpha \)-value since somewhere between the lowest offer \(o_i\) a responder is willing to accept and the offer \(o_i-1\) which he rejects he is indifferent between the rejection payoff and accepting the offer. We assume that this indifference point lies at \(o_i-0.5=x_i\). We set \(x_i-\alpha _i \cdot (x_j-x_i)=0\) and \(x_j=20-x_i\) and this simplifies to

$$\begin{aligned} \alpha _i=\frac{x_i}{2 \cdot (10-x_i)} \end{aligned}$$
(2)

used to estimate \(\alpha _i\). Since the maximum value of \(o_i\) is 10, the maximum value of \(x_i=o_i-0.5=9.5\) and no division by zero can occur. This procedure is identical to the one used by Blanco et al. (2011).

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Fleiß, J. Merit norms in the ultimatum game: an experimental study of the effect of merit on individual behavior and aggregate outcomes. Cent Eur J Oper Res 23, 389–406 (2015). https://doi.org/10.1007/s10100-015-0385-8

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  • DOI: https://doi.org/10.1007/s10100-015-0385-8

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