Skip to main content
Log in

Materialization of interactive stereoscopic artwork based on hand-painted images

  • Published:
Multimedia Tools and Applications Aims and scope Submit manuscript

Abstract

This paper presents interactive stereoscopic artwork and an algorithm for natural artistic expression using hand-painted images expressed by the artist’s manual brush strokes. The system proposes a new interactive method that allows a viewer to experience the painting process representing the consecutive process of an actual artist’s oil painting. The combination of analog and digital techniques stimulates emotions of the audience. The system architecture is composed of the Kinect sensor, which recognizes the movement of the user, a module that generates real-time stereoscopic images, and a projection module that displays the generated image. The survey is conducted to evaluate the effects of the 3D modeling method and the artistic modeling method. The statistical result show that the proposed hand-painted method provides more artistic satisfaction to the viewers than the 3D modeling method.

This is a preview of subscription content, log in via an institution to check access.

Access this article

Price excludes VAT (USA)
Tax calculation will be finalised during checkout.

Instant access to the full article PDF.

Fig. 1
Fig. 2
Fig. 3
Fig. 4
Fig. 5
Fig. 6
Fig. 7
Fig. 8
Fig. 9
Fig. 10
Fig. 11

Similar content being viewed by others

References

  1. Benko H, Jota R, Wilson A (2012) MirageTable: freehand interaction on a projected augmented reality tabletop. In: Proceedings of the SIGCHI conference on human factors in computing systems, pp 199–208

  2. Cruz-Neira C, Sandin DJ, DeFanti TA (1993) Surround-screen projection-based virtual reality: the design and implementation of the CAVE. In: Proceedings of the 20th annual conference on Computer graphics and interactive techniques, pp 135–142

  3. Durand F (2002) An invitation to discuss computer depiction. In: Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering, pp 111–124

  4. Grau O (2003) Virtual art: from illusion to immersion. MIT Press, Cambridge

  5. Kim Y, Lee Y, Kang H, Lee S (2013) Stereoscopic 3D line drawing. ACM Transactions on Graphics (TOG) 32(4):57

    Google Scholar 

  6. Northam L, Asente P, Kaplan CS (2012) Consistent stylization and painterly rendering of stereoscopic 3D images. In: Proceedings of the Symposium on Non-Photorealistic Animation and Rendering, pp 47–56

  7. Park Y, Yoon K (2004) Non-photorealistic rendering Technology for Digital Contents Creation. Korea Multimedia Society 8(1):76–85

    Google Scholar 

  8. Rademacher P (1999) View-dependent geometry. In: Proceedings of the 26th annual conference on Computer graphics and interactive techniques, pp 439–446

  9. Richardt C, Kyprianidis JE, Dodgson NA (2010) Stereo coherence in watercolour rendering. Poster presentation at Non-photorealistic Animation and Rendering

  10. Seurat G (1886) http://www.georgesseurat.org/Alfalfa-Fields--Saint-Denis.html

  11. Stavrakis E (2008) Stereoscopic non-photorealistic rendering

  12. Stavrakis E, Gelautz M (2004) Image-based stereoscopic painterly rendering. Rendering Techniques, pp 53–60

  13. Stavrakis E, Gelautz M (2005) Stereoscopic painting with varying levels of detail. Electronic Imaging 2005:450–459

    Google Scholar 

  14. Stavrakis E, Bleyer M, Markovic D, Gelautz M (2005) Image-based stereoscopic stylization. Image Processing 2005(ICIP 2005), pp III-5

  15. Tokunaga DM, Corrêa CG, Nakamura R, Nunes FL, Tori R (2010) Non-photorealistic rendering in stereoscopic 3D visualization. ACM SIGGRAPH 2010 Posters, p 131

  16. Utterback C (1999) http://camilleutterback.com/projects/text-rain/

  17. Zhang C, Zhang Z (2014) Calibration between depth and color sensors for commodity depth cameras. Computer Vision and Machine Learning with RGB-D Sensors, pp 47–64

Download references

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to YangMi Lim.

Appendix: Questionnaire and statistical results

Appendix: Questionnaire and statistical results

Table 5 Questionnaire
Table 6 Statistical results of the paired samples
Table 7 Qualification of the paired samples

Rights and permissions

Reprints and permissions

About this article

Check for updates. Verify currency and authenticity via CrossMark

Cite this article

Nam, S., Kim, Y. & Lim, Y. Materialization of interactive stereoscopic artwork based on hand-painted images. Multimed Tools Appl 77, 149–163 (2018). https://doi.org/10.1007/s11042-016-4235-z

Download citation

  • Received:

  • Revised:

  • Accepted:

  • Published:

  • Issue Date:

  • DOI: https://doi.org/10.1007/s11042-016-4235-z

Keyword

Navigation