Paper
8 February 2015 Camera calibration based on parallel lines
Weimin Li, Yuhai Zhang, Yu Zhao
Author Affiliations +
Proceedings Volume 9406, Intelligent Robots and Computer Vision XXXII: Algorithms and Techniques; 94060P (2015) https://doi.org/10.1117/12.2176575
Event: SPIE/IS&T Electronic Imaging, 2015, San Francisco, California, United States
Abstract
Nowadays, computer vision has been wildly used in our daily life. In order to get some reliable information, camera calibration can not be neglected. Traditional camera calibration cannot be used in reality due to the fact that we cannot find the accurate coordinate information of the referenced control points. In this article, we present a camera calibration algorithm which can determine the intrinsic parameters both with the extrinsic parameters. The algorithm is based on the parallel lines in photos which can be commonly find in the real life photos. That is we can first get the intrinsic parameters as well as the extrinsic parameters though the information picked from the photos we take from the normal life. More detail, we use two pairs of the parallel lines to compute the vanishing points, specially if these parallel lines are perpendicular, which means these two vanishing points are conjugate with each other, we can use some views (at least 5 views) to determine the image of the absolute conic(IAC). Then, we can easily get the intrinsic parameters by doing cholesky factorization on the matrix of IAC.As we all know, when connect the vanishing point with the camera optical center, we can get a line which is parallel with the original lines in the scene plane. According to this, we can get the extrinsic parameters R and T. Both the simulation and the experiment results meets our expectations.
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Weimin Li, Yuhai Zhang, and Yu Zhao "Camera calibration based on parallel lines", Proc. SPIE 9406, Intelligent Robots and Computer Vision XXXII: Algorithms and Techniques, 94060P (8 February 2015); https://doi.org/10.1117/12.2176575
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KEYWORDS
Cameras

Calibration

Imaging systems

Computing systems

3D modeling

Computer simulations

Algorithms

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