Paper
12 March 2002 Virtual-virtual haptic feedback and why it wasn't enough
Dru Clark, Michael J. Bailey
Author Affiliations +
Proceedings Volume 4665, Visualization and Data Analysis 2002; (2002) https://doi.org/10.1117/12.458798
Event: Electronic Imaging, 2002, San Jose, California, United States
Abstract
Traditional interference detection for visualization has taken a virtual-virtual approach, that is, both the intersector and the intersectee are virtual geometries. But, we have learned that there are advantages in combining both physical models and virtual models in the same space. The physical model has many properties that are difficult to mimic in an all-virtual environment. A realistic interaction is achieved by casting the physical model as a twin to the virtual model. The virtual twin has the ability to interact with other virtual models in software. The two combined into a single system allow for a more effective haptic visualization environment than virtual interaction alone.
© (2002) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Dru Clark and Michael J. Bailey "Virtual-virtual haptic feedback and why it wasn't enough", Proc. SPIE 4665, Visualization and Data Analysis 2002, (12 March 2002); https://doi.org/10.1117/12.458798
Lens.org Logo
CITATIONS
Cited by 5 scholarly publications.
Advertisement
Advertisement
RIGHTS & PERMISSIONS
Get copyright permission  Get copyright permission on Copyright Marketplace
KEYWORDS
Visualization

Haptic technology

Solid modeling

Motion models

3D modeling

Virtual reality

Visual process modeling

RELATED CONTENT

3D shape modeling by integration visual and tactile cues
Proceedings of SPIE (October 08 2015)
Virtual immersive review for car design
Proceedings of SPIE (May 30 2003)
Modelling of virtual home robot system
Proceedings of SPIE (October 25 2004)

Back to Top