Abstract

Abstract:

This paper discusses the design and development of an immersive virtual reality assembly system for the bronze carriage unearthed in Emperor Qinshihuang's Mausoleum Site Museum. First, it was necessary to obtain high-precision 3D data and texture mapping of cultural relics, which solved challenges in the process of data collection and processing. Then, the authors analyzed the structure of the bronze carriage and the requirements of the virtual assembly system. Finally, the authors described the design and development process of the system in detail. By considering the problems faced by human-computer interaction in the virtual environment, the system used HTC Pro VR helmet and the Unity3D engine. Therefore, it has the advantages of high simulation, good usability, and positive user experiences. The system provides researchers with a close virtual contact, which is of great significance for understanding the structure of the bronze carriage. This is an important practical work for the acquisition, processing, and application of high-precision 3D data of high-complexity and large-scale cultural relics. In addition, the digital data collected by the cultural relics play a key role in the protection, utilization, and dissemination of cultural heritage and can provide important support for multiple application fields and even the construction of intelligent museums.

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