D.A.V.E: A Prototype for Automatic Environment Decoration

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Date
2019
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
To fully immerse players in video games, elements of the game world must form a rich, coherent and believable universe, which is time consuming and expensive to achieve manually. We propose an artists' tool for Autodesk Maya to aid environment decoration, allowing artists to focus on the more important elements of the worlds they create.
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@inproceedings{
10.2312:egp.20191052
, booktitle = {
Eurographics 2019 - Posters
}, editor = {
Fusiello, Andrea and Bimber, Oliver
}, title = {{
D.A.V.E: A Prototype for Automatic Environment Decoration
}}, author = {
Glover, Callum James
 and
Anderson, Eike Falk
}, year = {
2019
}, publisher = {
The Eurographics Association
}, ISSN = {
1017-4656
}, ISBN = {}, DOI = {
10.2312/egp.20191052
} }
Citation