Estimating Positions and Radiances of a Small Number of Light Sources for Real-Time Image-Based Lighting

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Date
2003
Journal Title
Journal ISSN
Volume Title
Publisher
Eurographics Association
Abstract
Image-based lighting (IBL) of virtual objects has become a popular approach to blending virtual and real scenes. In IBL an omni-directional image of a scene is used as the illumination environment for rendering virtual objects. Typically, this rendering is based on global illumination techniques which are far from capable of real-time performance. In this paper we describe how to estimate the positions and radiances of a small number of point light sources, e.g., on the order of 5 to 10, which will produce virtual object appearances which are consistent with those obtained using IBL. The estimated light source parameters can be used directly in OpenGL rendering for real-time performance. We demonstrate the approach on natural scenes.
Description

        
@inproceedings{
10.2312:egs.20031065
, booktitle = {
Eurographics 2003 - Short Presentations
}, editor = {}, title = {{
Estimating Positions and Radiances of a Small Number of Light Sources for Real-Time Image-Based Lighting
}}, author = {
Madsen, Claus B.
 and
Sorensen, Mads K. D.
 and
Vittrup, Michael
}, year = {
2003
}, publisher = {
Eurographics Association
}, ISSN = {
1017-4656
}, ISBN = {}, DOI = {
10.2312/egs.20031065
} }
Citation