Texture Transfer Using Geometry Correlation
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Date
2006
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
Texture variation on real-world objects often correlates with underlying geometric characteristics and creates a visually rich appearance. We present a technique to transfer such geometry-dependent texture variation from an example textured model to new geometry in a visually consistent way. It captures the correlation between a set of geometric features, such as curvature, and the observed diffuse texture. We perform dimensionality reduction on the overcomplete feature set which yields a compact guidance field that is used to drive a spatially varying texture synthesis model. In addition, we introduce a method to enrich the guidance field when the target geometry strongly differs from the example. Our method transfers elaborate texture variation that follows geometric features, which gives 3D models a compelling photorealistic appearance.
Description
@inproceedings{:10.2312/EGWR/EGSR06/273-284,
booktitle = {Symposium on Rendering},
editor = {Tomas Akenine-Moeller and Wolfgang Heidrich},
title = {{Texture Transfer Using Geometry Correlation}},
author = {Mertens, Tom and Kautz, Jan and Chen, Jiawen and Bekaert, Philippe and Durand, Frédo},
year = {2006},
publisher = {The Eurographics Association},
ISSN = {1727-3463},
ISBN = {3-905673-35-5},
DOI = {/10.2312/EGWR/EGSR06/273-284}
}