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A classroom experiment for teaching automata

Published: 28 June 2004 Publication History

Abstract

In this work we focus on an experiment held at an automata class room to test the effectiveness of using simulators. We developed our own simulator. We also tested two other existing simulators to find whether simulators are useful as a teaching tool in automata classes.

References

[1]
M. Chapman www.belgarath.demon.co.uk/java/fsme.html
[2]
M. Hamada and K. Shiina www.u-aizu.ac.jp/m5071205/research.html
[3]
S. Rodger: http://www.cs.duke.edu/rodger

Cited By

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  • (2006)Visual tools and examples to support active e-learning and motivation with performance evaluationProceedings of the First international conference on Technologies for E-Learning and Digital Entertainment10.1007/11736639_20(147-155)Online publication date: 16-Apr-2006
  • (2005)A visual and interactive automata theory course emphasizing breadth of automataACM SIGCSE Bulletin10.1145/1151954.106753537:3(325-329)Online publication date: 27-Jun-2005
  • (2005)A visual and interactive automata theory course emphasizing breadth of automataProceedings of the 10th annual SIGCSE conference on Innovation and technology in computer science education10.1145/1067445.1067535(325-329)Online publication date: 27-Jun-2005
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cover image ACM Conferences
ITiCSE '04: Proceedings of the 9th annual SIGCSE conference on Innovation and technology in computer science education
June 2004
296 pages
ISBN:1581138369
DOI:10.1145/1007996
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 28 June 2004

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Overall Acceptance Rate 552 of 1,613 submissions, 34%

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Cited By

View all
  • (2006)Visual tools and examples to support active e-learning and motivation with performance evaluationProceedings of the First international conference on Technologies for E-Learning and Digital Entertainment10.1007/11736639_20(147-155)Online publication date: 16-Apr-2006
  • (2005)A visual and interactive automata theory course emphasizing breadth of automataACM SIGCSE Bulletin10.1145/1151954.106753537:3(325-329)Online publication date: 27-Jun-2005
  • (2005)A visual and interactive automata theory course emphasizing breadth of automataProceedings of the 10th annual SIGCSE conference on Innovation and technology in computer science education10.1145/1067445.1067535(325-329)Online publication date: 27-Jun-2005
  • (2005)Performance Evaluation of Visual Tools in Classrooms2005 6th International Conference on Information Technology Based Higher Education and Training10.1109/ITHET.2005.1560301(F4A-14-F4A-17)Online publication date: 2005
  • (2019)Automata Simulator: A mobile app to teach theory of computationComputer Applications in Engineering Education10.1002/cae.2213527:5(1064-1072)Online publication date: 9-Jul-2019
  • (2011)Fifty years of automata simulationACM Inroads10.1145/2038876.20388932:4(59-70)Online publication date: 1-Dec-2011

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