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Introduction

Published: 01 August 2004 Publication History

Abstract

Complex 3D worlds built from scientific data or transformed into multiplayer games can be experienced naturally, not just viewed through flat 2D windows.

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cover image Communications of the ACM
Communications of the ACM  Volume 47, Issue 8
Interactive immersion in 3D graphics
August 2004
93 pages
ISSN:0001-0782
EISSN:1557-7317
DOI:10.1145/1012037
Issue’s Table of Contents
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 01 August 2004
Published in CACM Volume 47, Issue 8

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  • (2017)Integrating Music into Math in a Virtual Reality GameInternational Journal of Game-Based Learning10.4018/IJGBL.20170101047:1(57-73)Online publication date: 1-Jan-2017
  • (2013)Enhancement of Adaptation and Monitoring in Game-Based Learning EnvironmentsStudent Usability in Educational Software and Games10.4018/978-1-4666-1987-6.ch009(201-220)Online publication date: 2013
  • (2012)Towards social learning gamesProceedings of the 11th international conference on Advances in Web-Based Learning10.1007/978-3-642-33642-3_18(170-179)Online publication date: 2-Sep-2012
  • (2011)Observation of Collaborative Activities in a Game-Based Learning PlatformIEEE Transactions on Learning Technologies10.1109/TLT.2011.14:1(98-110)Online publication date: 1-Jan-2011
  • (2008)Teaching with game-based learning management systemsSimulation and Gaming10.1177/104687810831958039:3(353-378)Online publication date: 1-Sep-2008
  • (2007)Media synchronization control with prediction in a remote haptic calligraphy systemProceedings of the international conference on Advances in computer entertainment technology10.1145/1255047.1255063(79-86)Online publication date: 13-Jun-2007
  • (2007)Towards a Multimodal Interaction SpacePersonal and Ubiquitous Computing10.1007/s00779-006-0138-811:8(609-619)Online publication date: 1-Dec-2007
  • (2006)New Media and the Permanent Crisis of AuraConvergence: The International Journal of Research into New Media Technologies10.1177/135485650606155012:1(21-39)Online publication date: 1-Feb-2006
  • (2006)Situational learning in real and virtual spaceACM SIGGRAPH 2006 Educators program10.1145/1179295.1179344(48-es)Online publication date: 30-Jul-2006
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