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Designing cranial implants in a haptic augmented reality environment

Published: 01 August 2004 Publication History

Abstract

Medical sculptors and neurosurgeons create virtual 3D cranial models based on patient CT data superimposed over their hands as if they were sculpting physical models.

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Published In

cover image Communications of the ACM
Communications of the ACM  Volume 47, Issue 8
Interactive immersion in 3D graphics
August 2004
93 pages
ISSN:0001-0782
EISSN:1557-7317
DOI:10.1145/1012037
Issue’s Table of Contents
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

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Publication History

Published: 01 August 2004
Published in CACM Volume 47, Issue 8

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  • (2021)Assess the Engagement with 3D Virtual Learning Tools during the COVID-19 PandemicSustainability10.3390/su1315863213:15(8632)Online publication date: 3-Aug-2021
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  • (2015)Revisiting gradient-based haptic rendering for lateral force feedback in SPIDAR-mouse2015 IEEE International Symposium on Haptic, Audio and Visual Environments and Games (HAVE)10.1109/HAVE.2015.7359443(1-6)Online publication date: 11-Oct-2015
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