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Hands-only scenarios and video action walls: novel methods for tangible user interaction design

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Published:01 August 2004Publication History

ABSTRACT

In our research on tangible user interaction we focus on the design of products that are dedicated to a particular user, task and context. In doing so, we are interested in strengthening the actions side of tangible interaction. Currently, the actions required by electronic products are limited to pushing, sliding and rotating. Yet humans are capable of far more complex actions: Human dexterity is highly refined. This focus on actions requires a reconsideration of the design process. In this paper we propose two design methods that potentially boost the focus on skilled actions in the design of tangible user interaction: The Hands-Only Scenario is a 'close-up version' of the dramatised use scenario. It helps focus effort on what we imagine the hands of the users doing. The Video Action Wall is a technique of 'live post-its' on a (projected) computer screen. Little snippets of action videos running simultaneously help designers understand user actions by the qualities they represent.

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          cover image ACM Conferences
          DIS '04: Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
          August 2004
          390 pages
          ISBN:1581137877
          DOI:10.1145/1013115

          Copyright © 2004 ACM

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          Publication History

          • Published: 1 August 2004

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