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Designing software for young children: theoretically grounded guidelines

Published:01 June 2004Publication History

ABSTRACT

This poster describes a research project aiming to formulate a set of guidelines for designing software for children aged five to six. The primary research method is a comprehensive literature study that will cover two research disciplines, namely development psychology and young children and technology. It focusses on the cognitive development of five to six-year-old children, including their sociocognitive development, development of play and the cultural aspects of development. With regard to young children and technology, we will cover research of the past twenty-five years. Design guidelines will be extracted from prominent theories of development such as those of Piaget and Vygotsky, as well as from existing empirical results in both fields. The validity of these guidelines will be tested empirically.

References

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  • Published in

    cover image ACM Conferences
    IDC '04: Proceedings of the 2004 conference on Interaction design and children: building a community
    June 2004
    190 pages
    ISBN:1581137915
    DOI:10.1145/1017833

    Copyright © 2004 ACM

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    • Published: 1 June 2004

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