ABSTRACT
This poster describes a research project aiming to formulate a set of guidelines for designing software for children aged five to six. The primary research method is a comprehensive literature study that will cover two research disciplines, namely development psychology and young children and technology. It focusses on the cognitive development of five to six-year-old children, including their sociocognitive development, development of play and the cultural aspects of development. With regard to young children and technology, we will cover research of the past twenty-five years. Design guidelines will be extracted from prominent theories of development such as those of Piaget and Vygotsky, as well as from existing empirical results in both fields. The validity of these guidelines will be tested empirically.
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