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A 3D reconstruction and enrichment system for broadcast soccer video

Published:10 October 2004Publication History

ABSTRACT

In this demonstration, we present a 3D reconstruction and enrichment system for broadcast soccer video to enhance the consumers' viewing experience. The system can reconstruct not only the goalmouth scene but also the midfield scene as well. Furthermore, the reconstructed video is enriched by music and illustrations of the video contents. In the reconstructed videos, we have eliminated the ball deformation and unnecessary camera changes though smoothing the camera parameters.

References

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  2. T. Koyama, I. Kitahara, and Y. Ohta. Live 3D Video in soccer stadium, Proc. of 2rd IEEE and ACM Int. Sym. on MAR 2003.]] Google ScholarGoogle ScholarDigital LibraryDigital Library
  3. R. Hartley and A. Zisserman, Multiple view geometry in computer vision, Cambridge University Press 2003 (2rd edition), UK.]] Google ScholarGoogle ScholarDigital LibraryDigital Library
  4. K. Matsui, M. Iwase, M. Agata, T. Tanaka, and N. Ohnishi. Soccer image sequence computed by a virtual camera, CVPR, 1998.]] Google ScholarGoogle ScholarDigital LibraryDigital Library
  5. X. Yu, X. Yan, T. S. Hay, H. W. Leong. 3D reconstruction and enrichment of broadcast soccer video, Proc. ACM MM 2004.]] Google ScholarGoogle ScholarDigital LibraryDigital Library

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  1. A 3D reconstruction and enrichment system for broadcast soccer video

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          cover image ACM Conferences
          MULTIMEDIA '04: Proceedings of the 12th annual ACM international conference on Multimedia
          October 2004
          1028 pages
          ISBN:1581138938
          DOI:10.1145/1027527

          Copyright © 2004 ACM

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          Association for Computing Machinery

          New York, NY, United States

          Publication History

          • Published: 10 October 2004

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