ABSTRACT
We present a new popup widget, called CoR2Ds (Context-Rooted Rotatable Draggables), designed for multi-user direct-touch tabletop environments. CoR2Ds are interactive callout popup objects that are visually connected (rooted) at the originating displayed object by a semi-transparent colored swath. CoR2Ds can be used to bring out menus, display drilled-down or off-screen ancillary data such as metadata and attributes, as well as instantiate tools. CoR2Ds can be freely moved, rotated, and re-oriented on a tabletop display surface by fingers, hands, pointing devices (mice) or marking devices (such as a stylus or light pen). CoR2Ds address five issues for interaction techniques on interactive tabletop display surfaces: occlusion, reach, context on a cluttered display, readability, and concurrent/coordinated multi-user interaction. In this paper, we present the design, interaction and implementation of CoR2Ds. We also discuss a set of current usage scenarios.
- Baudisch, P., Cutrell, E., Robbins, D., Czerwinski, M., Tandler, P., Bederson, B. & Zierlinger, A. Drag-and-pop and drag-and-pick: Techniques for accessing remote screen content on touch- and pen-operated systems. In Proc. Interact 2003, IOS Press (2003), 57--64.Google Scholar
- Bier, E. A., Stone, M., Pier, K., Buxton, W. & DeRose. T. Toolglass and magic lenses: The see-through interface. In Proc. SIGGRAPH 1993, ACM Press (1993), 73--80. Google ScholarDigital Library
- Dietz, P. & Leigh, D. DiamondTouch: A multi-user touch technology. In Proc. UIST 2001, ACM Press (2001), 219--226. Google ScholarDigital Library
- Fitzmaurice, G., Khan, A., Pieké, R., Buxton, W. & Kurtenbach, G. Tracking menus. In Proc. UIST 2003, ACM Press (2003), 71--79. Google ScholarDigital Library
- Khan, A., Fitzmaurice, G., Almeida, D., Burtnyk, N., & Kurtenbach, G. A remote control interface for large displays. In Proc. UIST 2004, ACM Press (2004), 127--136. Google ScholarDigital Library
- Morris, M. R., Ryall, K., Shen, C., Forlines, C., & Vernier, F. Beyond "social protocols": Multi-user coordination policies for co-located groupware. In Proc. CSCW 2004, ACM Press (2004), 262--265. Google ScholarDigital Library
- Morris, M. R., Morris, D., & Winograd, T. Individual audio channels with single display groupware: Effects on communication and task strategy. In Proc. CSCW 2004, ACM Press (2004), 242--251. Google ScholarDigital Library
- Rogers, Y., Hazlewood, W., Blevis, E., Lim, Y-K. Finger talk: Collaborative decision-making using talk and fingertip interaction around a tabletop display. Ext. Abs. CHI 2004, ACM Press (2004), 1271--1274. Google ScholarDigital Library
- Shen, C., Everitt, K. M., Ryall, K. UbiTable: Impromptu face-to-face collaboration on horizontal interactive surfaces. In Proc. UbiComp 2003, (2003), 281--288.Google Scholar
- Shen, C., Lesh, N. & Vernier, F. Personal digital historian: Story sharing around the table. ACM Interactions, 10 (2), ACM Press (2003), 15--22. Google ScholarDigital Library
- Shen, C., Vernier, F. D., Forlines, C. & Ringel, M. DiamondSpin: An extensible toolkit for around-the-table interaction, In Proc. CHI, ACM Press (2004), 167--174. Google ScholarDigital Library
Index Terms
- CoR2Ds
Recommendations
Comparing Tangible and Multi-touch Interaction for Interactive Data Visualization Tasks
TEI '16: Proceedings of the TEI '16: Tenth International Conference on Tangible, Embedded, and Embodied InteractionInteractive visualization plays a key role in the analysis of large datasets. It can help users to explore data, investigate hypotheses and find patterns. The easier and more tangible the interaction, the more likely it is to enhance understanding. This ...
Balloonygen: extended tabletop display embedded with balloon-like deformable spherical screen
VRST '18: Proceedings of the 24th ACM Symposium on Virtual Reality Software and TechnologyBalloonygen, an extended tabletop display embedded with a balloon-like deformable spherical screen, is a display that can seamlessly expose a spherical screen for three-dimensional contents, such as omnidirectional images, in a conventional flat ...
HoVerTable PONG: Playing Face-to-face Game on Horizontal Tabletop with Moving Vertical Mid-air Image
ACE '16: Proceedings of the 13th International Conference on Advances in Computer Entertainment TechnologyIn face-to-face situations, tabletop displays have been used to share information among multiple users. The use of mid-air images is promising for using the space above a tabletop. However, in our previous research, the mid-air images on a tabletop were ...
Comments