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Review of "Synthetic Creatures with Learning and Reactive Behaviors by Alex J. Champandard", New Riders Publishing, 2004, 768 pp.

Published: 01 January 2005 Publication History

Abstract

This book is the first attempt to bridge the current gap between artificial intelligence (AI) research in academia and computer-game development in industry. The book bridges the gap successfully. The author uses FEAR (Flexible Embodied Animat 'Rchitecture), which is an open-source project integrated with a commercial first-person shooter (FPS) game, to analyze, implement, test, and evaluate various AI approaches to various behavioral tasks for nonplayer characters (NPCs). The tasks start with low-level obstacle-avoidance and progress to high-level character emotions; each task with its own part in the book.] Each part is structured into chapters and follows a standard schema: the problem is analyzed, potential mechanisms (including AI) are discussed informally, details of the selected approach are outlined formally, an implementation is provided, the approach is evaluated (primarily visually) through simulation, and finally the advantages and disadvantages of the proposed approach are discussed.

References

[1]
BROOKS, R. A. 1991. Intelligence without reason. In Proceedings of the 12th International Joint Conference on Artificial Intelligence (San Mateo, CA, 1991). 569-595.
[2]
REYNOLDS, C. W. 1987. Flocks, herds, and schools: A distributed behavioral model. Computer Graphics 21, 4 (1987), 25-34.
[3]
WILSON, S. W. 1994. ZCS: A zeroth level classifier system. In Evolutionary Computation. 1994.
[4]
YANNAKAKIS, G. N. AND HALLAM, J. 2004. Evolving opponents for interesting interactive computer games. In From Animals to Animats 8: Proceedings of the 8th International Conference on Simulation of Adaptive Behavior (SAB04). S. Schaal et al., eds. 2004. 499-508.

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Published In

cover image Computers in Entertainment
Computers in Entertainment   Volume 3, Issue 1
Theoretical and Practical Computer Applications in Entertainment
Jan-March 2005
93 pages
EISSN:1544-3574
DOI:10.1145/1057270
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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 01 January 2005
Published in CIE Volume 3, Issue 1

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