skip to main content
10.1145/1067343.1067373acmotherconferencesArticle/Chapter ViewAbstractPublication PagesesemConference Proceedingsconference-collections
Article

A synthetic traffic model for Quake3

Published: 02 September 2004 Publication History

Abstract

This paper presents our development of a synthetic traffic model for the interactive online computer game Quake3. The goal is a traffic model that can be used by researchers and Internet Service Provider engineers to estimate the potential future impact of Quake3 traffic over IP networks. We developed our ns2 simulation model for Quake3's IP traffic by running live network experiments and characterising the observed packet length, packet inter-arrival times, and data rates (in packets- and bits- per second). Our observations are documented in this paper, and we expect our traffic model will assist network planners who wish to better support real-time game traffic.

References

[1]
J. Faerber, "Network game traffic modelling", Proceedings of the 1st ACM workshop on Network and System Support for games, April 2002
[2]
M. S. Borella, "Source models of network game traffic", Proceedings of networld+interop '99, Las Vegas, NV, May 1999
[3]
W. Feng, F. Chang, W. Feng, J. Walpole, "Provisioning Online Games: A Traffic Analysis of a Busy Counter-Strike Server", SIGCOMM Internet Measurement Workshop, November 2002
[4]
T. Lang, G. Armitage, P. Branch, H. Choo, "A Synthetic Traffic Model for Half-Life" Proceedings of the Australian Network and Telecommunications Conference (ATNAC) 2003
[5]
G. Armitage, "An Experimental Estimation of Latency Sensitivity in Multiplayer Quake3", Proceedings of the eleventh IEEE International Conference on Networks (ICON) 2003
[6]
pkthisto, http://caia.swin.edu.au/genius/genius-tools.html (as of 29th of January 2004)
[7]
Game Environments Internet Utilisation Study (GENIUS) http://caia.swin.edu.au/genius/
[8]
OpenGL, http:www.opengl.org/ (as of 26th of July 2003)
[9]
Direct3D, http://www.gamedev.net/reference/programming/features/d3do (as of 26th of July 2003)

Cited By

View all
  • (2024)Network Traffic Characteristics and Analysis in Recent Mobile GamesApplied Sciences10.3390/app1404139714:4(1397)Online publication date: 8-Feb-2024
  • (2024)NetDiffusion: Network Data Augmentation Through Protocol-Constrained Traffic GenerationProceedings of the ACM on Measurement and Analysis of Computing Systems10.1145/36390378:1(1-32)Online publication date: 21-Feb-2024
  • (2024)Fairness-oriented multicast routing for distributed interactive applicationsComputer Communications10.1016/j.comcom.2024.03.015219:C(229-242)Online publication date: 2-Jul-2024
  • Show More Cited By

Recommendations

Comments

Information & Contributors

Information

Published In

cover image ACM Other conferences
ACE '04: Proceedings of the 2004 ACM SIGCHI International Conference on Advances in computer entertainment technology
September 2004
368 pages
ISBN:1581138822
DOI:10.1145/1067343
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

Publisher

Association for Computing Machinery

New York, NY, United States

Publication History

Published: 02 September 2004

Permissions

Request permissions for this article.

Check for updates

Author Tags

  1. Quake 3
  2. internet
  3. modeling
  4. simulation
  5. traffic

Qualifiers

  • Article

Conference

ACE04

Acceptance Rates

Overall Acceptance Rate 36 of 90 submissions, 40%

Contributors

Other Metrics

Bibliometrics & Citations

Bibliometrics

Article Metrics

  • Downloads (Last 12 months)11
  • Downloads (Last 6 weeks)0
Reflects downloads up to 15 Feb 2025

Other Metrics

Citations

Cited By

View all
  • (2024)Network Traffic Characteristics and Analysis in Recent Mobile GamesApplied Sciences10.3390/app1404139714:4(1397)Online publication date: 8-Feb-2024
  • (2024)NetDiffusion: Network Data Augmentation Through Protocol-Constrained Traffic GenerationProceedings of the ACM on Measurement and Analysis of Computing Systems10.1145/36390378:1(1-32)Online publication date: 21-Feb-2024
  • (2024)Fairness-oriented multicast routing for distributed interactive applicationsComputer Communications10.1016/j.comcom.2024.03.015219:C(229-242)Online publication date: 2-Jul-2024
  • (2022)A Survey of techniques for fine-grained web traffic identification and classificationMathematical Biosciences and Engineering10.3934/mbe.202213819:3(2996-3021)Online publication date: 2022
  • (2022)Encrypted Traffic Classification Based on Graph Embedding and Multimodal Deep LearningComputer Science and Application10.12677/CSA.2022.12514212:05(1425-1435)Online publication date: 2022
  • (2019)SeCoNetBench: A modular framework for Secure Container Networking Benchmarks2019 IEEE European Symposium on Security and Privacy Workshops (EuroS&PW)10.1109/EuroSPW.2019.00009(21-28)Online publication date: Jun-2019
  • (2019)Network Traffic Analysis for Android Malware DetectionHybrid Artificial Intelligent Systems10.1007/978-3-030-29859-3_40(468-479)Online publication date: 26-Aug-2019
  • (2018)Evaluating QoS for Real-Time Applications Using a Lightweight Simulation of Network Traffic2018 International Conference on Computing, Networking and Communications (ICNC)10.1109/ICCNC.2018.8390411(383-387)Online publication date: Mar-2018
  • (2018)Abnormal Traffic Flow Detection Based on Dynamic Hybrid StrategyAdvanced Hybrid Information Processing10.1007/978-3-319-73317-3_55(481-488)Online publication date: 3-Feb-2018
  • (2017)Towards Simulating the Communication Behavior of Real-Time Interactive ApplicationsProceedings of the 2017 ACM SIGSIM Conference on Principles of Advanced Discrete Simulation10.1145/3064911.3064931(145-148)Online publication date: 16-May-2017
  • Show More Cited By

View Options

Login options

View options

PDF

View or Download as a PDF file.

PDF

eReader

View online with eReader.

eReader

Figures

Tables

Media

Share

Share

Share this Publication link

Share on social media