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Interview with Ken Goldstein: May 16, 2005

Published: 01 July 2005 Publication History

Abstract

Ken Goldstein is executive vice president and managing director of Disney Online (http://corporate.disney.go.com/wdig/bios/ken_goldstein.html). Prior to joining Disney in November 1998, Ken served as Broderbund Software's vice president of entertainment and founding general manager of the company's Red Orb Entertainment division. In the video interview, you will hear what Ken says about:1. Can you tell us about the multiplayer online game, Toontown Online, and the new game, Pirates of the Caribbean Online?2. Do children play multiplayer online games differently than adults?3. What are the challenges for the children's games market as opposed to the traditional gamers market?4. How will multiplayer online games reach beyond the traditional gamers?5. What is the future of "edutainment," combining gaming and education for children?6. Combining video games and physical fitness is a form of "exergaming". What other types of gaming do you envision we will have in the future?7. What will take computer games to the next new level?8. With online games, videos on demand, and IPTV, what is the future of the Internet for entertainment use?

Supplementary Material

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The video file contains an interview with Ken Goldstein
Ken Goldstein video (ken_goldstein_3.mp4)
The video file contains an interview with Ken Goldstein
Ken Goldstein video (ken_goldstein_4.mp4)
The video file contains an interview with Ken Goldstein
Ken Goldstein video (ken_goldstein_5.mp4)
The video file contains an interview with Ken Goldstein
Ken Goldstein video (ken_goldstein_6.mp4)
The video file contains an interview with Ken Goldstein
Ken Goldstein video (ken_goldstein_7.mp4)
The video file contains an interview with Ken Goldstein
Ken Goldstein video (ken_goldstein_8.mp4)
The video file contains an interview with Ken Goldstein

Cited By

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  • (2007)Serious video game effectivenessProceedings of the international conference on Advances in computer entertainment technology10.1145/1255047.1255057(49-55)Online publication date: 13-Jun-2007

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Published In

cover image Computers in Entertainment
Computers in Entertainment   Volume 3, Issue 3
Theoretical and Practical Computer Applications in Entertainment
July 2005
141 pages
EISSN:1544-3574
DOI:10.1145/1077246
Issue’s Table of Contents

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 01 July 2005
Published in CIE Volume 3, Issue 3

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Cited By

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  • (2007)Serious video game effectivenessProceedings of the international conference on Advances in computer entertainment technology10.1145/1255047.1255057(49-55)Online publication date: 13-Jun-2007

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