skip to main content
article

Distance perception in real and virtual environments

Published: 01 July 2005 Publication History

Abstract

We conducted three experiments to compare distance perception in real and virtual environments. In Experiment 1, adults estimated how long it would take to walk to targets in real and virtual environments by starting and stopping a stopwatch while looking at a target person standing between 20 and 120 ft away. The real environment was a large grassy lawn in front of a university building. We replicated this scene in our virtual environment using a nonstereoscopic, large-screen immersive display system. We found that people underestimated time to walk in both environments for distances of 40 to 60 ft and beyond. However, time-to-walk estimates were virtually identical across the two environments, particularly when people made real environment estimates first. In Experiment 2, 10- and 12-year-old children and adults estimated time to walk in real and virtual environments both with and without vision. Adults underestimated time to walk in both environments for distances of 60 to 80 ft and beyond. Again, their estimates were virtually identical in the real and virtual environment both with and without vision. Twelve-year-olds' time-to-walk estimates were also very similar across the two environments under both viewing conditions, but 10-year-olds exhibited greater underestimation in the virtual than in the real environment. A third experiment showed that adults' time-to-walk estimates were virtually identical to walking without vision. We conclude that distance perception may be better in virtual environments involving large-screen immersive displays than in those involving head-mounted displays (HMDS).

References

[1]
Creem-Regehr, S. H., Willemsen, P., Gooch, A. A., and Thompson, W. B. 2004. The influence of restricted viewing conditions on egocentric distance perception: Implications for real and virtual environments. Perception, 34, 191--204.
[2]
Cremer, J., Kearney, J., and Willemsen, P. 1997. Directable behavior models for virtual driving scenarios. Transactions of the Society for Computer Simulation (Special Issue on Multiagent Systems), 14, 2, 87--96.
[3]
Cutting, J. E., Vishton, P. M., and Braren, P. A. 1995. How we avoid collisions with stationary and moving obstacles. Psychological Review, 102, 627--651.
[4]
Decety, J., Jeannerod, M., and Prablanc, C. 1989. The timing of mentally represented actions. Behavioural Brain Research, 34, 35--42.
[5]
Gauvain, M. and Rogoff, B. 1989. Ways of speaking about space: The development of children's skill in communicating spatial knowledge. Cognitive Development, 4, 295--307.
[6]
Gilinsky, A. S. 1951. Perceived size and distance in visual space. Psychological Review, 58, 460--482.
[7]
Harway, N. I. 1963. Judgment of distance in children and adults. J. Exp. Psych. 65, 385--390.
[8]
Interrante, V., Anderson, L., and Ries, B. 2004. An experimental investigation of distance perception in real versus immersive virtual environments via direct blind walking in a high-fidelity model of the same room. Proceedings of the 1st Symposium on Applied Perception in Graphics and Visualization, August 7--8, (Los Angeles, CA).
[9]
Knapp, J. M. and Loomis, J. M. 2004. Limited field of view of head-mounted displays is not the cause of distance underestimation in virtual environments. Presence: Teleoperators and Virtual Environments, 13, 572--577.
[10]
Loomis, J. M., Blascovich, J. J., and Beall, A. C. 1999b. Immersive virtual environment technology as a basic research tool in psychology. Behavior Res. Methods, Instruments, Computers 31, 557--564.
[11]
Loomis, J. M., Da Silva, J. A., Philbeck, J. W., and Fukusima, S. S. 1992. Visual space perception and visually directed action. Journal of Experimental Psychology: Human Perception and Performance, 18, 906--921.
[12]
Loomis, J. M., Klatzky, R. L., Golledge, R. G., and Philbeck, J. W. 1999a. Human navigation by path integration. In Wayfinding: Cognitive mapping and other spatial processes . R. G. Golledge, Ed. Johns Hopkins University Press, Baltimore, MD, 125--151.
[13]
Loomis, J. M. and Knapp, J. M. 2003. Visual perception of egocentric distance in real and virtual environments. In Virtual and Adaptive Environments, L. J. Hettinger and M. W. Haas, Eds. Lawrence Erlbaum Associates, Mahwah, NJ, 21--46.
[14]
May, M. 2004. Imaginal perspective switches in remembered environments: Transformation versus interference accounts. Cognitive Psychology, 48, 163--206.
[15]
Mohler, B. J., Thompson, W. B., Creem-Regehr, S., Pick, H. L., Warren, W., Rieser, J. J., and Willemsen, P. 2004. Visual motion influences locomotion in a treadmill virtual environment. Proceedings of the 1st Symposium on Applied Perception in Graphics and Visualization, August 7--8, (Los Angeles, CA).
[16]
Philbeck, J. W. and Loomis, J. M. 1997. Comparison of two indicators of perceived egocentric distance under full-cue and reduced-cue conditions. Journal of Experimen. Psychol.: Human Perception and Performance, 23, 72--85.
[17]
Plumert, J. M., Kearney, J. K., and Cremer, J. F. 2004. Children's perception of gap affordances: Bicycling across traffic-filled intersections in an immersive virtual environment. Child Development, 75, 1243--1253.
[18]
Rieser, J. J., Ashmead, D. H., Talor, C. R., and Youngquist, G. A. 1990. Visual perception and the guidance of locomotion without vision to previously seen targets. Perception 19, 675--689.
[19]
Rieser, J. J., Garing, A. E., and Young, M. F. 1994. Imagery, action and young children's spatial orientation: It's not being there that counts, it's what one has in mind. Child Development, 65, 1254--1270.
[20]
Rieser, J. J., Guth, D. A., and Hill, E. W. 1986. Sensitivity to perspective structure while walking without vision. Perception 15, 173--188.
[21]
Rieser, J. J. and Rider, E. A. 1991. Young children's spatial orientation with respect to multiple targets when walking without vision. Developmental Psychology, 27, 97--107.
[22]
Thompson, W. B., Willemsen, P., Gooch, A. A., Creem-Regehr, S. H., Loomis, J. M., and Beall, A. C. 2004. Does the quality of computer graphics matter when judging distance in visually immersive environments? Presence: Teleoperators and Virtual Environments 13, 560--571.
[23]
Wang, R. F. and Spelke, E. S. 2000. Updating egocentric representations in human navigation. Cognition 77, 215--250.
[24]
Willemsen, P. and Gooch, A. A. 2002. Perceived egocentric distances in real, image-based and traditional virtual environments. Proceedings of IEEE Virtual Reality Conf. 89--90.
[25]
Willemsen, P., Kearney, J., and Wang, H. 2003. Ribbon networks for modeling navigable paths of autonomous agents in virtual urban environment, Proceedings of the IEEE Virtual Reality Conf. 79--86.
[26]
Willemsen, P., Colton, M. B., Creem-Regehr, S. H., and Thompson, W. B. 2004. The effects of head-mounted display mechanics on distance judgments in virtual environments. Proceedings of the 1st Symposium on Applied Perception in Graphics and Visualization, August 7--8, (Los Angeles, CA), 35--48.
[27]
Witmer, B. G. and Sadowski, W. J. J. 1998. Nonvisually guided locomotion to a previously viewed target in real and virtual environments. Human Factors 40, 478--488.
[28]
Wraga, M., Creem, S. H., and Proffitt, D. R. 2000. Updating displays after imagined object and viewer rotations. Journal of Experimental Psychology: Learning, Memory, and Cognition 26, 151--168.
[29]
Wu, B., Ooi, T. L., and He, Z. J. 2004. Perceiving distance accurately by a directional process of integrating ground information. Nature 428, 73--77.

Cited By

View all
  • (2025)Impact of Background, Foreground, and Manipulated Object Rendering on Egocentric Depth Perception in Virtual and Augmented Indoor EnvironmentsIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2024.338261631:4(2155-2166)Online publication date: Apr-2025
  • (2024)Quantifying accuracy on distance estimation tasks: A Monte Carlo studyBehavior Research Methods10.3758/s13428-024-02353-z56:6(6198-6222)Online publication date: 19-Mar-2024
  • (2024)Examination of Accurate Exocentric Distance Estimates in a Virtual Environment Using a Desktop Display and the Gear VRElectronics10.3390/electronics1308153613:8(1536)Online publication date: 18-Apr-2024
  • Show More Cited By

Recommendations

Comments

Information & Contributors

Information

Published In

cover image ACM Transactions on Applied Perception
ACM Transactions on Applied Perception  Volume 2, Issue 3
July 05
202 pages
ISSN:1544-3558
EISSN:1544-3965
DOI:10.1145/1077399
Issue’s Table of Contents
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

Publisher

Association for Computing Machinery

New York, NY, United States

Publication History

Published: 01 July 2005
Published in TAP Volume 2, Issue 3

Permissions

Request permissions for this article.

Check for updates

Author Tags

  1. Virtual environments
  2. distance estimation
  3. large-screen immersive displays
  4. perception

Qualifiers

  • Article

Contributors

Other Metrics

Bibliometrics & Citations

Bibliometrics

Article Metrics

  • Downloads (Last 12 months)120
  • Downloads (Last 6 weeks)10
Reflects downloads up to 25 Feb 2025

Other Metrics

Citations

Cited By

View all
  • (2025)Impact of Background, Foreground, and Manipulated Object Rendering on Egocentric Depth Perception in Virtual and Augmented Indoor EnvironmentsIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2024.338261631:4(2155-2166)Online publication date: Apr-2025
  • (2024)Quantifying accuracy on distance estimation tasks: A Monte Carlo studyBehavior Research Methods10.3758/s13428-024-02353-z56:6(6198-6222)Online publication date: 19-Mar-2024
  • (2024)Examination of Accurate Exocentric Distance Estimates in a Virtual Environment Using a Desktop Display and the Gear VRElectronics10.3390/electronics1308153613:8(1536)Online publication date: 18-Apr-2024
  • (2024)An interdisciplinary framework to optimize the anticipation skills of high-level athletes using virtual realityFrontiers in Sports and Active Living10.3389/fspor.2024.13240166Online publication date: 12-Feb-2024
  • (2024)The positive effect of blue luminescent pathways on urban park visitor’s affective states: A virtual reality online study measuring facial expressions and self-reportsEnvironment and Planning B: Urban Analytics and City Science10.1177/2399808324123938351:9(2164-2178)Online publication date: 13-Mar-2024
  • (2024)Evaluating Transitive Perceptual Effects Between Virtual Entities in Outdoor Augmented Reality2024 IEEE Conference Virtual Reality and 3D User Interfaces (VR)10.1109/VR58804.2024.00082(619-629)Online publication date: 16-Mar-2024
  • (2024)Invisible Mesh: Effects of X-Ray Vision Metaphors on Depth Perception in Optical-See-Through Augmented Reality2024 IEEE Conference Virtual Reality and 3D User Interfaces (VR)10.1109/VR58804.2024.00059(376-386)Online publication date: 16-Mar-2024
  • (2024)Towards Understanding Exocentric Distance Estimation Skills of University Students in Virtual Reality2024 IEEE 22nd World Symposium on Applied Machine Intelligence and Informatics (SAMI)10.1109/SAMI60510.2024.10432814(000481-000486)Online publication date: 25-Jan-2024
  • (2024)Video analysis of bicyclist and pedestrian movement on shared-use paths under daylight and electric lighting conditions—Method explorationJournal of Cycling and Micromobility Research10.1016/j.jcmr.2024.1000322(100032)Online publication date: Dec-2024
  • (2024)Workplace Aspects of Knowledge and Expertise Sharing Practices Supported by Augmented Reality Systems: Findings from a Design Case StudyComputer Supported Cooperative Work (CSCW)10.1007/s10606-024-09508-8Online publication date: 17-Dec-2024
  • Show More Cited By

View Options

Login options

Full Access

View options

PDF

View or Download as a PDF file.

PDF

eReader

View online with eReader.

eReader

Figures

Tables

Media

Share

Share

Share this Publication link

Share on social media