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Dynamically adjusting to learner's competencies and styles in an online technology course

Published: 20 October 2005 Publication History

Abstract

This paper explores the process of designing and creating a course that is somewhat remedial in nature but is offered at the masters level to provide basic knowledge and experience in key information technology areas required for matriculation in a masters degree in this program. The course is useful to learners of varying levels of competencies in information technology, but whose skill set is not sufficient to enter the program directly because it automatically adjusts the delivery of instruction to the style and learning capability of the students. . Characteristics of adult learners and related theories of instructional design are considered in the development of this course. The capabilities that new learning technologies and standards (i.e. Sharable Content Relational Model (SCORM) and Learning Management Systems (LMS)) offer in the design and implementation of this course are also discussed.

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  1. Dynamically adjusting to learner's competencies and styles in an online technology course

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    cover image ACM Conferences
    SIGITE '05: Proceedings of the 6th conference on Information technology education
    October 2005
    402 pages
    ISBN:1595932526
    DOI:10.1145/1095714
    • General Chair:
    • Rob Friedman
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Published: 20 October 2005

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    Author Tags

    1. SCORM
    2. education
    3. learning style

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    View all
    • (2021)Back to Basics: Explainable AI for Adaptive Serious GamesSerious Games10.1007/978-3-030-88272-3_6(67-81)Online publication date: 5-Oct-2021
    • (2012)Evaluating an implementation of an adaptive game-based learning architectureProceedings of the 20th international conference on User Modeling, Adaptation, and Personalization10.1007/978-3-642-31454-4_34(351-355)Online publication date: 16-Jul-2012
    • (2009)Adaptivity in Game-Based LearningProceedings of the 2nd Joint International Conference on Interactive Digital Storytelling: Interactive Storytelling10.1007/978-3-642-10643-9_38(316-319)Online publication date: 21-Nov-2009

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